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Scissor2D - A new 2D toolkit plugin

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    #91
    I'm sorry but I'm apparently blind or something. Where can I find a download link for this plugin?

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      #92
      It has not been released yet.

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        #93
        Hi Asterat, this is a work in progress thread for a commercial market place plugin. Price and release date are still tbc, but subscribe to this thread for future updates!
        Twitter - Scissor2D Plugin

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          #94
          Just wanted to drop in and say the progress looks outstanding, you're doing a fantastic job!

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            #95
            Don't tell me You are going to abandon this plugin same way as EpicGames did abandon paper2d....

            What if You would sell this plugin in its current state and update it eventually from time to time?
            Last edited by Asterat; 12-18-2017, 08:05 AM.

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              #96
              Originally posted by TriNityGER View Post

              Well I have to ask then, why make RPG Maker inside UE4? In that case it would be way better to use RPG Maker itself directly^^
              Okay.. some Infos of things Unreal RPG-Editor could make better than the RPG Maker...

              1. Multilayer support
              2. Shader support
              3. Multicore support
              4. Blueprints ftw!
              5. UI Editor
              6. No limitations in Size, Number and Dimension of Map, Sprites and Mapgrid
              7. C++
              8. Multiplatform without stupid Rpg Maker limitations
              9. Physics
              10. i think you got the point...

              So.. Why not doing it?

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                #97
                How is dev going these days? Really could use this for a project now ...

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                  #98
                  Yeah all these features look extremely useful for the 2d crowd. Hope its still in the works!
                  My work in progress thread: Pixel Art Sidescroller

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                    #99
                    Any updates for this plugin? We are realy need it.

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                      As far as i know this plugin is not being developed further... Very sad !

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                        Abandonware?
                        Op not seen in forums since ~8 months ago..
                        | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

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                          Hello everyone, thanks for your continued interest in this plugin. As you can probably tell from the lack of updates, my circumstances have changed and this project is no longer in active development.

                          I started this thread to record my work in progress, get feedback and judge interest in the plugin itself. Having taken on a full time studio position again, I have limited time for development out of work hours, and to be honest it did not feel like there was much community interest to continue.

                          Although the plugin itself was nearing a releasable form, ongoing support is actually my greatest concern, as once released there is a responsibility of continued development and support that I feel my current situation cannot fulfil.
                          Twitter - Scissor2D Plugin

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                            Originally posted by Structure View Post
                            Hello everyone, thanks for your continued interest in this plugin. As you can probably tell from the lack of updates, my circumstances have changed and this project is no longer in active development.

                            I started this thread to record my work in progress, get feedback and judge interest in the plugin itself. Having taken on a full time studio position again, I have limited time for development out of work hours, and to be honest it did not feel like there was much community interest to continue.

                            Although the plugin itself was nearing a releasable form, ongoing support is actually my greatest concern, as once released there is a responsibility of continued development and support that I feel my current situation cannot fulfil.
                            Make it open source, so community all together can work on it. cuss paper2D aint going anywhere atm.
                            My website: https://www.pijellypin.com
                            Multiplayer Components: https://www.unrealengine.com/marketp...yer-components

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                              Bump for this, make it open source or give a price to your source and maybe all the interested developer (me included) can pitch up and buy it to make it Open Source,
                              2D on UE4 need more effort / work and your plugin can be a new way to revitalize this part of the engine.
                              Thanks

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                                I would like to second the open source idea by bumping this thread too.

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