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Abducted in Unreal 4

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  • #16
    Originally posted by REC View Post


    Hey guys, currently working on bringing Abducted to Unreal from a previous custom engine. If you're curious about it you can check it out at the Steam store where its in beta (the old engine build) but the new Unreal 4 version will be offered soon and replace the old version once it's far enough along.

    This also gives us the ability to do a Mac version of the game and VR Vive version as seen running here. These are very prelim.

    Mac version:


    VR test:


    Feedback is welcome.
    That looks very cool! Nice screenshots! How did you take those? Just with the build in screenshot command or?

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    • #17
      Correct Markyroson using the built in Ue4 screenshot tool.
      Richard Cowgill

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      • #18
        Updating the stylized look of the game, more to come. The Beta will be available by this weekend.

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        Richard Cowgill

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        • #19
          Originally posted by REC View Post
          Updating the stylized look of the game, more to come. The Beta will be available by this weekend.

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          I like the style of it, it looks quite cool (no pun intended on the "Frozen" map )! Keep up the good work!

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          • #20


            Some snippets from the next map being worked on in Abducted. New build coming tonight Mac/PC.

            Steam Page
            Last edited by REC; 07-13-2017, 04:20 PM.
            Richard Cowgill

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            • #21


              Some WIP environments in the latest build of the game. This uses all of the realtime radiosity type features in Unreal 4 now. LPV, distance field shadows, etc and so on. Rendering performance is fantastic too!
              Richard Cowgill

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              • #22
                This looks wonderful!
                Sanctity Lost

                Sanctity Lost UDK

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                • #23


                  and



                  Enjoy!
                  Richard Cowgill

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                  • #24
                    That looks cool
                    Linkedin | ArtStation | -SCIFI 'PROPS' PACK- | -SCIFI 'POPULATE' PACK- | Shooter Game Tutorial | StarDrop

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                    • #25
                      Thanks Macoll! The latest beta 1.05 is up on Steam EA for Mac and PC. If you want to check out a WIP adventure game taking advantage of the latest Unreal 4 features, this is it.

                      Steam EA 1.05 page
                      Richard Cowgill

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                      • #26
                        Crosspost from the Steam EA page:

                        Things are moving ahead! 1.06 for Mac and PC is up.



                        The major new feature in 1.06 is a working version of the Arm, now done as a in-world 3D dialogue system. This will have a number of improvements over the old 2D version, like in-line images (displaying maps and visual clues) and have a contextual database system (new topics are added directly to the list as you discover them). This is a brand new, completely custom system. This is a first implementation, but its the basis for what's coming.



                        There are also a number of visual improvements as well as new content that will be coming in shortly. "The Great Unknown" has better looking and faster rendering foliage and trees among other visual improvements, improvements that are permeating to other levels.



                        Finally new and original high quality content continues to come into the build as artists can make them. Our heroine will have a special selectable outfit available to her for the endgame and a 2nd playthrough, all of which will tie into the story in a very unexpected way. Very likely the next build, 1.07, will focus more on implementing new art and content, completing levels and bringing the story into focus now that the fundamental systems are nearly all present.
                        Richard Cowgill

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                        • #27
                          Awesome work!
                          check my blog - cybereality.com

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                          • #28
                             
                            Richard Cowgill

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                            • #29
                               
                              Richard Cowgill

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                              • #30
                                Alpha gameplay of the Tormentor Boss fight (soon to be released 1.07 build)
                                 
                                Richard Cowgill

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