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    #16
    Amazing art style!
    Creative Director at Rebel Camp Games

    http://www.rebelcampgames.com
    http://www.forestsofaugusta.com
    http://www.emberheartgame.com

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      #17
      Thank you. I spent some time working on a sphere VFX to get it closer to the concept art.


      And here is what I got:


      Click image for larger version

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      Attached Files
      Last edited by Calibanul; 04-21-2017, 05:13 AM.

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        #18
        Hello guys,

        We have been really busy over the past weeks preparing Unbound for Comic Con event. Looking back on some old code for gameplay which is not integrated yet in the new refactored code, I stumble upon the old art and code from 8 months ago, when I started the project by myself.

        I figure that it's a good idea to show you how much a game can evolve in 8 months .



        Now I'm super happy that I have an awesome team of 4. Andrei Jifcovici and Andrei Simion are helping me on programming and Olga Ciob from SquareHeadsGames does an wonderful job with the art.

        Lex Dumitru, which helped us in the past with music for previous games, was kind enough to give us a song from his repertory, for the time lapse video.

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          #19
          Hey guys,

          Here are some concept monster that we are going to use in Unbound for level 1. Not all of them will end up in the game.

          Click image for larger version

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          Which one do you like the most?

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            #20
            Hello guys,

            Last weekend we were at Comic Con to see people reactions and we received super awesome feedback, I just want to share some pictures from the event:


            Attached Files
            Last edited by Calibanul; 05-12-2017, 01:36 AM.

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              #21
              One thing we love to do in Unbound is to kill our main character....A LOT !!


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                #22
                I really like the idea of game, have some prevision for release this game?

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                  #23
                  What a beautiful looking game! I love your main character and am extremely curious about the story here. Will certainly be watching this!

                  WebsiteSoundcloud

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                    #24
                    Didn't post in a while.
                    But here is a gameplay trailer we prepared for Gamescom 2017
                    Hope you like it
                    Last edited by Calibanul; 09-24-2017, 02:21 AM.

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                      #25
                      Foarte tare grafica

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                        #26
                        Now we have a Steam page for the game.
                        You can wishlist it here : http://store.steampowered.com/app/81..._Worlds_Apart/

                        Also you can check out our latest death animation:
                        https://www.facebook.com/UnboundGame...6589510306822/

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                          #27
                          Some water simulation with procedural mesh component

                          Hope you like it:

                          Last edited by Calibanul; 06-05-2018, 09:46 AM.

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                            #28
                            Hi,

                            You make a very good game
                            I just have a question : do you make a 2D game or do you make a 3D game and you change the camera position ?
                            I want to start in video games and this information could help me

                            Ty

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                              #29
                              Hey Radjesh, the game is 2D and we change the textures on the same sprite

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                                #30
                                Oh come on, we've seen this very idea - and mechanic, mostly - in Soul Reaver series!
                                Also I have reservations about people opening circles that blot out 3/4 of the screen and change the color sheme in a very acidic way - this is too hard on the eyes if done constantly, so could probably use rethinking. The glare at present is too much, especially in the darker and calmer levels.
                                Last edited by MightyKiwi; 06-10-2018, 10:13 AM.

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