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[WIP][Feature] Walkable Capital Ships

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  • [WIP][Feature] Walkable Capital Ships

    I'm currently prototyping this before releasing it in the next content update.


    http://store.steampowered.com/app/398120


    What do you think?

  • #2
    Update: Demonstrating boarding enemy ships which are loading at 90 degrees from the Planetary Shipyard, on the orbital plane of the solar system.

    http://store.steampowered.com/app/398120
    Last edited by AGPStudios; 02-25-2017, 11:27 PM.

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    • #3
      This is a wonderful thing, GJ

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      • #4
        Cool, im curious is this in singleplayer or multiplayer?

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        • #5
          Nice work [MENTION=1151]AGPStudios[/MENTION] - how did you set it up?
          Storyteller - An immersive VR audiobook player

          Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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          • #6
            Hey folks, thanks for the replies.

            Originally posted by ptjackson View Post
            Cool, im curious is this in singleplayer or multiplayer?
            This is multiplayer. I was initially creating the ship using Load Level Instance and static-random generated rooms, but I found a bug with it when clients enter the level, so I've switched to it being a streamed level.

            Originally posted by n00854180t View Post
            Nice work [MENTION=1151]AGPStudios[/MENTION] - how did you set it up?
            Similar to Kerbal Space Program, from what I understand of their program, however I've had to write in my own physics handler.

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            • #7
              Also, more: https://www.youtube.com/watch?v=aNMc5M7-GhM

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