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    [GAME] Air Cargo Simulator

    I've been fascinated with aviation since an early age. While I was playing various sim games like Falcon 4.0 and Indy 500, my father was climbing the ranks in the USAF until one day he had a pair of shiny silver stars on his shoulder. While the thought of flying fighter jets for a living crossed my mind, I ended up choosing a different path in life.

    Follow along as Air Cargo Simulator comes to life!

    Attached Files
    Last edited by rennsix; 04-14-2017, 11:33 AM. Reason: added (alpha release) video
    Colin M. Croft
    President
    Croft Interactive Inc.

    #2
    Rennsix, my name is Jerret. I work at an Air Charter/Air Freight brokerage. I would like to write a blog post about you and your game. Any chance you can reach out to me so we can work on that? jhammons @ grandaire dot com Thanks!

    Comment


      #3
      Originally posted by grandairejerret View Post
      I would like to write a blog post about you and your game.
      Sorry some reason not getting the thread notifications. I emailed you. Thanks.
      Colin M. Croft
      President
      Croft Interactive Inc.

      Comment


        #4
        Looks nice

        Comment


          #5
          Looks very nice. You should keep posting updates here, I'm interested.

          Comment


            #6
            Looks really promising! Indy 500 was an awesome game!
            Columbus Ohio Unreal Meetup
            @OCGameStudio | Sphere Complex | twitch.tv/WFMOz

            Comment


              #7
              Originally posted by Crykask View Post
              You should keep posting updates here.
              oh I will. I just updated my machine with GTX-1070 so I can run 4.14 now. Woohoo
              Colin M. Croft
              President
              Croft Interactive Inc.

              Comment


                #8
                Originally posted by TheFoyer View Post
                Indy 500 was an awesome game!
                I used a 56.6 baud modem I remember to connect with a friend down the street when we were like 13. Had a Gateway 2000 x386 back then
                Colin M. Croft
                President
                Croft Interactive Inc.

                Comment


                  #9
                  Things are progressing nicely. I've updated the c208 model to use the same setup as the sim_template from EasyFlightModel plug-in. I'll be adding the minimap next and then cockpit controls.

                  If you have ideas for some pickup/delivery 'quests' let me know.

                  Click image for larger version

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                  Colin M. Croft
                  President
                  Croft Interactive Inc.

                  Comment


                    #10
                    Some generic quest ideas:
                    -Transport cargo from airport to another airport.
                    -Transport cargo from airport to a short remote runway. (Basically a more challenging version of the quest above. Players will have to compensate for a shorter runway when landing.)
                    -Take off from mountain-side runway, retrieve cargo from airport, and return to mountain-side runway. (Basically a short runway that runs off the edge of a mountain-side. Particularly dangerous for un-experienced pilots.)

                    I don't know if you want some small story quests but I think those could be pretty cool. Perhaps just little storylines with characters (maybe even overarching plots and characters). I think a little bit of story can add much more depth to the game.

                    Comment


                      #11
                      Originally posted by Alan Rosse View Post
                      Transport cargo from airport to another airport.
                      First off, thanks for the input. I like these ideas.

                      Here is a mil-spec texture file in front of the new hangars. I imported the MiniMap too. Hopefully get some time this weekend to implement.
                      Click image for larger version

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                      Colin M. Croft
                      President
                      Croft Interactive Inc.

                      Comment


                        #12
                        Implementing cockpit mesh. Minimap didn't happen over the weekend. Sounds like a good Monday project.
                        Click image for larger version

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                        and in UE4
                        Click image for larger version

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                        Last edited by rennsix; 02-05-2017, 03:35 PM. Reason: added eu4 mesh image
                        Colin M. Croft
                        President
                        Croft Interactive Inc.

                        Comment


                          #13
                          Instruments and MiniMap are in.

                          Click image for larger version

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                          Colin M. Croft
                          President
                          Croft Interactive Inc.

                          Comment


                            #14
                            Made some modifications to the minimap this weekend. Also, lost a few days last week because the cockpit model was off scale by 100x. Noticed that only after adding the throttle and flaps animations.

                            Implemented a Save/Load and Pause/Continue widget. Experimented a bit with some 'passenger' actor blueprints so you can earn cash by flying passengers to and from the various airports. Once that is setup I will include a basic dialogue for the first 'job'.

                            Click image for larger version

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                            Attached Files
                            Colin M. Croft
                            President
                            Croft Interactive Inc.

                            Comment


                              #15
                              Incorporated the UMG Inventory system from Epic to help manage the Cargo Manifest. You can Pick up and Drop off passengers for extra cash or fly freight. Added various pickups throughout the map as well so while you are flying across islands you can divert and try your low level flying skills! There are some 'go pills' to enhance your mood as well as cash and other bonuses!

                              Right now, you can click on the inventory item and 'cash' it in (or use pickup) at any time. I need to incorporate some logic so this process can only be done when your route is fulfilled. Maybe this weekend.

                              Click image for larger version

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                              Last edited by rennsix; 03-06-2017, 09:14 PM.
                              Colin M. Croft
                              President
                              Croft Interactive Inc.

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