You awake to a nightmarish world, facing one death trap after another, each more terrifying.

In the Demo level, you're in a misshapen room, with everything closing in on you. You must somehow get through the one exit before you're crushed, with a mysterious stranger waiting outside to guide you onto the rest of your journey.

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The painterly look is based on a concept by Oskar Świerad:

Demo (Win64):
Attached Files