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Witanlore: Dreamtime

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  • [MENTION=5738]DarkRider[/MENTION]
    Nice progress, your game is growing in good way
    I'll try the demo and give you feedback about gameplay and graphics.

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    • This game looks super cool! I plan to download the demo and try it out! :3

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      • We were interviewed by NexusMods, you can catch the article HERE

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        • Wolven Hoodies! https://tspr.ng/c/wolvenhoodie Limited run so grab one while you can!

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          • Update: Been a rough month getting Witanlore: Dreamtime onto Steamworks, but we have officially been approved for release on Early Access January 24th!



            Just a few screens from the latest build!







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            • Congrats

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              • [MENTION=13504]Galeon[/MENTION]- thanks for all of your support along the way.

                We now have a storefront on Steam: http://store.steampowered.com/app/554570

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                • We still have a freelance position open!

                  We're looking for an individual who has worked on developing UE4 and has a lot of experience with optimizing and utilizing the engine to its fullest potential to help us streamline our Early Access game to improve optimization. This would be a one time sort of advisory role, but we're looking for an engine developer or longtime engine contributor to take a look and make some recommendations. If you can assist, please email us at jobs@druidgameworks.com

                  Unreal Engine Developer [$150.00]
                  • 2+ years experience with Unreal Engine 4
                  • Experience with level design and optimization required
                  • Expected to play the current game build and evaluate current optimization state
                  • Expected to outline a recommendation plan to improve overall performance
                  • We are looking for an unreal engine developer or longtime engine contributor for this one time freelance task
                  • The job pays a flat $150.00
                  • Please include resume/cv and Epic forum ID when applying

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                  • Wow I remember this post back 2014; it's come a long way
                    | Finite State Machine | Object-Pool Plugin | Auto-Save Plugin | Anti-Cheat Plugin |

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