Announcement

Collapse
No announcement yet.

Terrain Blending Tool (based on Star Wars: Battlefront)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #76
    I will give you $59.99 to sell this shader to me. Great work.

    Comment


      #77
      That's really nice! Any idea when it will be available?

      Comment


        #78
        I am continually monitoring this thread looking for release info

        Comment


          #79
          This is GREAT!!! I would definitely buy this. I could use it on my current project. Any updates on its release to marketplace?

          Comment


            #80
            Also very interested in this resource. When does it seem like it will be released?

            Thanks for all the awesome work!

            Comment


              #81
              [MENTION=59242]OlmoPotums[/MENTION]
              There is some serious hype revolving around this asset since it has been spotlighted, would you mind taking a look at it?

              Comment


                #82
                OMG That's pretty awesome. If you're leaving it free how can I get it??

                Comment


                  #83
                  Hey guys, sorry for the long silence but the tool is pretty much finished . I haven't managed to work out all the kinks, since Distance Fields can be pretty unstable. Now I'm working on the video tutorial. It's important to me that I release this tutorial together with the tool since there are a lot of things to take into account with my system. The problem is that I just started an internship at a video game company in Valencia and that my current apartment doesn't have internet, this has somewhat impeded my progress . I'm moving into a new apartment the 1st of March, so after that I should be able to finish the tutorial . Sorry to keep you guys waiting but I don't just want to release this into the wild without documentation . It's definitely still going to be free, so don't worry about that!

                  Comment


                    #84
                    Originally posted by rYuxq View Post
                    [MENTION=59242]OlmoPotums[/MENTION]
                    There is some serious hype revolving around this asset since it has been spotlighted, would you mind taking a look at it?
                    Where was it featured? I was so busy the last week that I didn't see it

                    Comment


                      #85
                      Originally posted by OlmoPotums View Post
                      Where was it featured? I was so busy the last week that I didn't see it
                      In the launcher
                      Click image for larger version

Name:	unbenannt.PNG
Views:	1
Size:	418.7 KB
ID:	1123917

                      Comment


                        #86
                        Originally posted by rYuxq View Post
                        In the launcher
                        Hahaha, thanks for the screenshot man! That explains the recent bump in replies .

                        Comment


                          #87
                          @OP - If I ever meet you, be prepared. You won't know me, but Imma give a big ol' smooch for the great service you've done for us!

                          Comment


                            #88
                            Ummmmm, this is beautiful. First time poster (I think...) but I just had to say that this is amazingly fantastic and I've been wondering about how to get rid of harsh edges for a long time now. I just figured it was all art related and yadda yadda, but this is such a wonderful tool that molds technology and logic with art so well! I love it.

                            Comment


                              #89
                              Soon as this toolset is available for Unreal 4.15 or higher our studio will be purchasing. Great work

                              Comment


                                #90
                                Oh my god this is pretty awesome. Also saw it in the spotlight. *thumbsup*

                                Comment

                                Working...
                                X