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    This is the second part of the video, showing the blueprint scripting side of things.

    Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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      Originally posted by Obihb View Post
      This is the second part of the video, showing the blueprint scripting side of things.

      DUDE!!! Everything you do is AWESOME!!!! I love seeing updates on this project!!!!

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        Haha, cool, thanks man, really appreciate that.
        Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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          Nice work, Ninjas rule , anytime I see someone working on a ninja game I always get that ninja or pirate vibe, have to say i'm a bit of a ninja too .

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            Hahaha, cool man, thanks a lot for the comments, really appreciate it.
            Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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              So I got myself an Oculus Rift CV1.... FINALLY!... and having fun with it so far. I really like what VR brings to a game. Though I've yet to get my hands on some controllers (hopefully gets released soon), but just getting into an environment is such a hugely different experience. It's pretty awesome.

              Naturally, I have to get my game working in VR. More like, get it working as an implementation, since UE4 does any of the VR stuff automatically, which is simply awesome. So jumping straight into it, the game actually kinda works and is very cool to see in VR. I always imagined it, but it's better than what I imagined. Of course the problem was the camera. Since I do a lot with the camera in game, artificially, that does not translate well to VR at all. So I spent a little bit of time doing a setup that seems to work fairly well... for now. I actually felt the VR motion early on when I got my headset but I'm building up a resistance to it and some stuff I can now use without feeling anything. But with my game, the sideways motion and artificial moves and things just doesn't work. So I worked it out to using a static camera that updates based on your position and that seems to go pretty well. I'm still super early on playing with this stuff but I really just wanted to show it in VR, it's just cool. Though sadly a video does not do it any justice, I mean, -100% justice on video but, I still wanted to post it. I am considering to post a simple playable demo with my VR updates, if anyone would even care to try it, but yeah, I'll see how it goes.

              So, anyway, here's the video for what it's worth. This one doesn't show much action. I might post another with some more action in there, but anyway.

              Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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                It's been a while and I've actually taken a fairly long break from this project, but it's back up and running again. So I've decided to show some new types of stuff, not just blueprints.. etc.. and sure this is not directly related to UE4 but I thought I'd show this anyway for those who would like to see more of the content creation side.

                So, as I'm working on a new creature for the game, I thought I'd record some of the process I take to skin and ultimately rig the character. I did not record modelling, so I don't show that, but it's pretty standard. It's currently about fully sculpted, just need to finalize it a bit, and the in game model is basically done and so I got into the skeleton and skinning and stuff and for that I thought to record it. So I actually recorded it from start to finish.

                In this video I basically play back those recordings and talk through the process and I will skip through bits to go faster. I hope it's not super boring and I hope there's something there to take away from watching this. Really I just wanted to share some simple techniques and I thought it would be cool to show something in progress since I tend to show completed things, I thought this would be a change of pace..

                Cool..

                Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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                  Did some quick tests with this model inside UE4. Just simple material with normal map and some color, no textures yet. Thought I'd share this shot. He looks quite happy in his new environment..

                  Click image for larger version

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                  Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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                    Glad to see you're back at it and sharing your updates with the community
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                      Cool man, yeah thanks, it's been a long road and it's probably yet more long road ahead, but I'll finish it some day and then.... it'll be finished..
                      Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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                        For anyone interested in my game, it is now finally out there. Check out the very first page, I've posted a link to the store page. Thank you for anyone that replied and encouraged this project over the years as I worked on it.
                        Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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                          Hi Obihb Anyone working on a Ninja Game gets my Vote! Sorry it took me so long to notice your game. Keep up the awesome work!
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                            Thank you!.. much appreciated..
                            Ninja Arcade - UE4 - Forum Thread -- Ninja Arcade - UE4 - Demo v0.02a

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