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ARCHVIZ - Kitchenette

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    [ASSETS] ARCHVIZ - Kitchenette

    Project name: ARCHVIZ - Kitchenette

    Size of content - 640 MB
    Meshes - 85
    Materials - 100
    Textures - 1024px - 4096px
    Lightmaps - 128px - 2048px

    SCREENSHOTS





















    VIDEO 01 - CINEMATIC



    VIDEO 02 - WALK

    Attached Files
    Last edited by devtonstudio; 03-18-2016, 04:34 AM.
    website: http://devtonstudio.com/
    contact: team@devtonstudio.com

    #2
    Wow this looks awesome!!! Can't wait to see it on the marketplace.

    Comment


      #3
      Where can we download this?

      Comment


        #4
        That is gorgeous, well done
        The curtains do not have any transparency, right?
        Linkedin | ArtStation | -SCIFI 'PROPS' PACK- | -SCIFI 'POPULATE' PACK- | Shooter Game Tutorial | StarDrop

        Comment


          #5
          Originally posted by macoll View Post
          That is gorgeous, well done
          The curtains do not have any transparency, right?
          Thanks for watch,

          on the curtains we used a two sided subsurface material for emmissive natural color of light side (normaly its to dark) and mesh have a two sided lighting to propagade transparent light bakes, its special for FAT fabric
          website: http://devtonstudio.com/
          contact: team@devtonstudio.com

          Comment


            #6
            Wow, I really mean W O W !

            It look fabulous

            Everything is extremely well done and excellent mix of materials too
            Stevie's corner
            A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4

            Comment


              #7
              Originally posted by Stevelois View Post
              Wow, I really mean W O W !

              It look fabulous

              Everything is extremely well done and excellent mix of materials too
              Thank you very much
              website: http://devtonstudio.com/
              contact: team@devtonstudio.com

              Comment


                #8
                Your welcome

                While it is an outstanding work, it would be better with a good piece of music
                Stevie's corner
                A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4

                Comment


                  #9
                  I have a question about scale. In one of your other packs that also in the description stated these were not scaled to the Unreal skeleton. I don't want to have to worry about resizing all the assets, can you explain relative to the Unreal skeleton just how much bigger these assets are?

                  Comment


                    #10
                    Hello Cr1tlord,

                    Sorry for the confusion about scaling. As it was explained on the "ARCHVIZ Bedroom" content comments, scaling is relative and can differ between projects. This can be permanently changed in the static mesh editor of the items, and is very easy. Content not being scaled to the "epic skeleton" is actually pretty common. Changing the scaling of your project can be done for several reasons, and changing these items to fit your current project should not take long.

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