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    Hi Mhousse !!

    I know you've been told a lot but thanks again for your great plugin, i'm currently using it in the last level of my first game. It's a first person "exploration" game related to my last album.
    http://gamejolt.com/games/etherealit...perience/56549

    I also encountered the same issues as others here when trying to update the project to recent version. I don't know how complicated it is for you to do but being able to use unreal's last feature in that project would be a game changer (no humoristic play of words intended here).

    Anyway thanks again for making our life easier !! take good care

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      Updated :
      -4.12.5 & 4.13 Support
      -Build errors fixed
      -Android is now working
      [MENTION=67574]ArkasiaConcept[/MENTION] [MENTION=41128]PolarisInParis[/MENTION] [MENTION=49600]CoquiGames[/MENTION] [MENTION=4862]SONB[/MENTION]
      Website [ LINK ]
      Twitter [ LINK ]
      Support ! [ LINK ]

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        Updated :
        Github updated to 4.13
        Website [ LINK ]
        Twitter [ LINK ]
        Support ! [ LINK ]

        Comment


          uhh hey whats wrong with the project it says that gravitypluginproject.dll and sll are missing soooooooooooo now Whut ?

          Comment


            Can you please add a 4.11 project to Gumroad? Switching from 4.13 or 4.12 to 4.11 always fails.

            Comment


              Originally posted by loop_de_loop View Post
              Can you please add a 4.11 project to Gumroad? Switching from 4.13 or 4.12 to 4.11 always fails.
              Sorry there are many API changes from 4.11 to 4.12,4.13 and I don't have 4.11 version of the engine installed anymore.
              Website [ LINK ]
              Twitter [ LINK ]
              Support ! [ LINK ]

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                The method that solved my build/missing dll and Launch missing dll problem was (tested on UE 4.13.1):

                1. open custom gravity plugin (fresh download from gumroad) and recompile when asked to, once open, close UE
                2. create a new C++ project (your project)
                3. copy the Plugins folder from CustomGravityProject inside your new created project and open your project on UE

                To get the examples/demos that comes with the plugin, migrate the levels to your new project that solved the missing dll when trying to Launch the game and also leaves you with a clean project from your own (reusing the project by renaming as suggested gave me some problems when adding C++ classes and leaved some ugly references to the original project (CustomGravityProject)

                Comment


                  Hey [MENTION=355]Mhousse1247[/MENTION]

                  Any chance for you to update the 6DOF plugin to 4.13.1?

                  Just curious,

                  HeadClot

                  Comment


                    Hi,

                    I already updated it , just forgot to upload it !
                    I will try to Upload the new version this weekend !

                    Originally posted by HeadClot View Post
                    Hey [MENTION=355]Mhousse1247[/MENTION]

                    Any chance for you to update the 6DOF plugin to 4.13.1?

                    Just curious,

                    HeadClot
                    Website [ LINK ]
                    Twitter [ LINK ]
                    Support ! [ LINK ]

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                      Mhousse1247,

                      Is there a way to change with this plugin the gravity dynamically?

                      Comment


                        Mhousse1247,

                        can I with the custom gravity plugin change gravity direction at runtime?

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                          Hi
                          I really don't understand, why this plugin doesn't work. VS errors says about syntax errors, but the code looks fine. I generated and builded this plugin and your project few times, but that is not helped.
                          I use 4.13 version. What should I do?

                          Comment


                            SixDof Project Updated to 4.13
                            Website [ LINK ]
                            Twitter [ LINK ]
                            Support ! [ LINK ]

                            Comment


                              Yes , check Gravity room , Gravity Dash or 2D Gravity Maps to see someways to do it


                              Originally posted by Maxwell View Post
                              Mhousse1247,

                              can I with the custom gravity plugin change gravity direction at runtime?
                              Website [ LINK ]
                              Twitter [ LINK ]
                              Support ! [ LINK ]

                              Comment

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