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Overgrown Hall environment

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    [SCENE] Overgrown Hall environment

    Hello everyone!

    Here's a video of my latest environment. I used Substance Designer/Painter for some of the materials. All foliage was made in SpeedTree. Enjoy!


    #2
    really nice . Do you use baked or dynamic light?

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      #3
      Dynamic

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        #4
        Loosk really nice!

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          #5
          Thank you!

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            #6
            Wow, that's really impressive stuff!
            Twitch /unrealalexander| Twitter @UnrealAlexander
            How to report a bug? | Installation & Setup issues?
            Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

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              #7
              Thanks a lot Alexander!

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                #8
                Very nice, I love it. The music fits perfectly too. =)

                Caldera Entertainment | Twitter | ArtStation

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                  #9
                  Thanks!

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                    #10
                    great work dude

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                      #11
                      Really nice work

                      The music track fit's perfectly well with the visuals, good work
                      Stevie's corner
                      A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4

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                        #12
                        Fantastic work!
                        Favorite Quotes:
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                        "Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain." -Vladimir Putin
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                          #13
                          Thanks altermind!

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                            #14
                            Thank you

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                              #15
                              Btw, one question, have you used the default speedtree materials for your vegetation or do you use a custom foliage shader?

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