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Car Rendering

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    [SCENE] Car Rendering

    A quick scene I made after seeing the new NFS 2015 E3 trailer. More than 80% of the environment modelling is done using just basic shapes, so the lighting build only takes a few seconds.
    It's my first try at making a complete night city scene, hope you like it!

    #2
    All comments and critiques are welcome!

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      #3
      The scene looks cool, but I think the car paint looks a little on the flat side. You should check this tutorial series out for some great car paint material stuff. http://www.caferaces.com/p/car-paint-materials.html
      Also would be nice to see actual screenshots of it, because youtube video compression doesn't make for the best images.

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        #4
        Thanks for your input, I will defidently check out the tutorial I did take an actual screenshot of it, it's in the description. http://i.imgur.com/4e5xVPR.jpg

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          #5
          cool

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            #6
            You should check out Material Instances as they are much faster for tweaking once setup. Here is a link to where you can read more about them.

            https://docs.unrealengine.com/latest...ces/index.html

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              #7
              Thanks for the suggestion, I already use material instances though

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                #8
                LOL... I actually sent it after I saw you compile the emissive Material a bunch of times...Before I sent it I was thinking I wonder if they know about this or if they are just powering through the compile times ...

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                  #9
                  Haha, I don't use material instances for simple materials like that, I just duplicate it and rename it

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