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VICODynamics: a particle based Soft-Body physics Plugin

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    Originally posted by VICOGameStudio View Post
    Hi Rashura, I can indeed help you with this crash. The PCs that do crash, what CPUs do they have? This usually happens when they do not have support for SSE4 instructions. I use a couple SSE4 instructions, most notably the _mm_dp one.

    Do you build VICODynamics from source? If so, I have a define which falls back on a bit slower instructions and only uses SSE3 set for better compatibility with older CPUs.
    I can also build you a custom version of the 1.2 binaries for a drop-in replacement.
    The pc's that crashed had the following CPU's:
    AMD Athlon(tm) II X4 620 Processor (4 CPUs), ~2.6GHz
    AMD Phenom(tm) II X6 1055T Processor (6 CPUs), ~2.8GHz
    AMD Phenom II BlackEdidion

    Checking out the AMD processors documentation I found the following:
    AMD Processors that do not support SSE4.1 or higher

    - "Sempron" family
    - "Athlon II" family
    - "Phenom II" family
    - "Athlon" family
    - "Phenom" family

    I think having some custom edited 1.2 binaries would be amazing!! Much thanks in advance!

    Comment


      Originally posted by Rashura View Post


      The pc's that crashed had the following CPU's:
      AMD Athlon(tm) II X4 620 Processor (4 CPUs), ~2.6GHz
      AMD Phenom(tm) II X6 1055T Processor (6 CPUs), ~2.8GHz
      AMD Phenom II BlackEdidion

      Checking out the AMD processors documentation I found the following:
      AMD Processors that do not support SSE4.1 or higher

      - "Sempron" family
      - "Athlon II" family
      - "Phenom II" family
      - "Athlon" family
      - "Phenom" family

      I think having some custom edited 1.2 binaries would be amazing!! Much thanks in advance!
      Yeah, that was what I guessed.

      Send me an email to vdue4@vicogamestudio.com and I'll get the binaries uploaded for you.
      Owner of VICO Game Studio LLC
      Twitter: @VICO_GameStudio
      Current Projects:
      Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
      VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

      Comment


        Been a little while since the last big update, but a couple big features are coming: Android and iOS support is very close now. Android is up and running with iOS to be tested next. And volume-preserving soft-bodies are getting nearer as well!
        There will also be a few minor features as well, will be detailing everything soon.

        In case you missed it, the last couple of updates had a few big performance improvements along with a couple community submitted bug fixes. Big thank you to those who submitted Pull Requests!

        @jojo8026: I know you will be asking about the sliding issue and although it's not planned for that update, I will try to get it in there or right after
        Owner of VICO Game Studio LLC
        Twitter: @VICO_GameStudio
        Current Projects:
        Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
        VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

        Comment


          Originally posted by VICOGameStudio View Post
          Been a little while since the last big update, but a couple big features are coming: Android and iOS support is very close now. Android is up and running with iOS to be tested next. And volume-preserving soft-bodies are getting nearer as well!
          There will also be a few minor features as well, will be detailing everything soon.

          In case you missed it, the last couple of updates had a few big performance improvements along with a couple community submitted bug fixes. Big thank you to those who submitted Pull Requests!

          @jojo8026: I know you will be asking about the sliding issue and although it's not planned for that update, I will try to get it in there or right after
          Will cloth stay where you put it now?

          Comment


            Originally posted by jojo8026 View Post

            Will cloth stay where you put it now?
            Did you see this part?
            @jojo8026: I know you will be asking about the sliding issue and although it's not planned for that update, I will try to get it in there or right after
            Owner of VICO Game Studio LLC
            Twitter: @VICO_GameStudio
            Current Projects:
            Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
            VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

            Comment


              Hey VICOGameStudio! I love your plugin so far; just bought yesterday.. But I was wondering, do we have a LoD system for VDMeshCloth yet? If so, would you mind explaining how to use it?

              Comment


                Originally posted by SpeedyBuilder View Post
                Hey VICOGameStudio! I love your plugin so far; just bought yesterday.. But I was wondering, do we have a LoD system for VDMeshCloth yet? If so, would you mind explaining how to use it?
                Thank you for your purchase, first off. Great to hear you are enjoying it.

                Regarding LoD, I've not added LoD which scales the particle count with distance. This is not a trivial task unfortunately. I did, however, add the ability to only simulate physics on bodies that are on-screen. To enable this, toggle the 'SimulateOnlyWhenRendered' property on the components you wish to use this on. Would this fit your use-case?
                Owner of VICO Game Studio LLC
                Twitter: @VICO_GameStudio
                Current Projects:
                Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
                VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                Comment


                  Any way of getting the GitHub source code for this plugin? I've tried emailing to all the addresses listed but they all get kicked back to me. I need the source in order to get it implemented in my unreal pipeline. Cheers!

                  Comment


                    Originally posted by TheMechanic5 View Post
                    Any way of getting the GitHub source code for this plugin? I've tried emailing to all the addresses listed but they all get kicked back to me. I need the source in order to get it implemented in my unreal pipeline. Cheers!
                    If you purchased the plugin and installed it via launcher, you have all the source code in the plugins section of your Unreal Engine installation folder for the release you installed.
                    Nilson Lima
                    Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                    Join us at Discord: https://discord.gg/FUwTvzr

                    UE4 Marketplace: Cloudscape Seasons
                    supporting: Community FREE Ocean plugin

                    Comment


                      Originally posted by TheMechanic5 View Post
                      Any way of getting the GitHub source code for this plugin? I've tried emailing to all the addresses listed but they all get kicked back to me. I need the source in order to get it implemented in my unreal pipeline. Cheers!
                      That is strange, I just checked all of the emails and see nothing new. When did you email? Could you try this email as well: ujen@vicogamestudio.com

                      Like NilsonLima said, you have the plugin source already in the UE4 Engine/Plugins/Marketplace folder.
                      Owner of VICO Game Studio LLC
                      Twitter: @VICO_GameStudio
                      Current Projects:
                      Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
                      VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                      Comment


                        Hi,

                        i just bought your great plugin and love it.
                        One question, i´ll try to add a rope inside a fast moving vehicle and the rope keeps (of course) freaking out and streches alot on the top of the rope.

                        Can i somehow isolate the rope from the driving force =) ?

                        Edit: i got it a bit better now, but the stretching on the top of the rope is my main problem and destroys the show for me as it looks super strange.
                        Right now it´s just a rope, nothing attached to the end.




                        Last edited by andyxor; 02-05-2019, 06:02 AM.
                        Andy Probst
                        Head of R&D / VR - Meilenstein Digital GmbH

                        Comment


                          Originally posted by andyxor View Post
                          Hi,

                          i just bought your great plugin and love it.
                          One question, i´ll try to add a rope inside a fast moving vehicle and the rope keeps (of course) freaking out and streches alot on the top of the rope.

                          Can i somehow isolate the rope from the driving force =) ?

                          Edit: i got it a bit better now, but the stretching on the top of the rope is my main problem and destroys the show for me as it looks super strange.
                          Right now it´s just a rope, nothing attached to the end.



                          Thank you for your purchase, first off! Happy to hear you are enjoying it.

                          That is an interesting issue, could you reproduce the results in a fresh project and send it over to me? I can use it as a test for getting this fixed. You can email it to ujen@vicogamestudio.com
                          Owner of VICO Game Studio LLC
                          Twitter: @VICO_GameStudio
                          Current Projects:
                          Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
                          VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                          Comment


                            Hi again, today i tried to pack my game and got this error: "Module.VICODynamicsPlugin.cpp.obj : error LNK2001: Nicht aufgeloestes externes Symbol "__libm_sse2_sincosf_".
                            I´m not able to pack it !

                            Can u please help ??

                            Andy
                            Andy Probst
                            Head of R&D / VR - Meilenstein Digital GmbH

                            Comment


                              Originally posted by andyxor View Post
                              Hi again, today i tried to pack my game and got this error: "Module.VICODynamicsPlugin.cpp.obj : error LNK2001: Nicht aufgeloestes externes Symbol "__libm_sse2_sincosf_".
                              I´m not able to pack it !

                              Can u please help ??

                              Andy
                              Just replied to your email, will post here once we figure this out
                              Owner of VICO Game Studio LLC
                              Twitter: @VICO_GameStudio
                              Current Projects:
                              Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
                              VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                              Comment


                                Originally posted by VICOGameStudio View Post

                                Just replied to your email, will post here once we figure this out
                                Happy to say this has been sorted out by copying the plugin to the projects Plugins folder and compiling it there. Though I'm still puzzled as to why that error occurred. I've not been able to replicate the issue locally/ I reached out to Epic, perhaps they could shine a light on this. Seems like an isolated bug at this point.
                                Owner of VICO Game Studio LLC
                                Twitter: @VICO_GameStudio
                                Current Projects:
                                Action Arcade Wrestling in collaboration with Dave Horn (@Action937) - https://www.actionarcadewrestling.com/
                                VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                                Comment

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