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VICODynamics: a particle based Soft-Body physics Plugin

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    Originally posted by VICOGameStudio View Post

    Just got the email from Epic, the hotfix is live. Could you please give it a test?
    Jepp' I can confirm the fix works like a charm, so no ugly red lines in my output log and no "hiccup" at first time when I play in PIE, thank you!

    Comment


      Originally posted by JimPhoenix View Post

      Jepp' I can confirm the fix works like a charm, so no ugly red lines in my output log and no "hiccup" at first time when I play in PIE, thank you!
      Awesome, great to hear!
      Owner of VICO Game Studio LLC
      Twitter: @VICO_GameStudio
      Current Projects:
      CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
      VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

      Comment


        Little update on Volume Preserving Soft Bodies:
        This is a capture from my test bench program:
        Click image for larger version

Name:	ezgif.com-video-to-gif (1).gif
Views:	33
Size:	568.5 KB
ID:	1471566

        More updates soon
        Owner of VICO Game Studio LLC
        Twitter: @VICO_GameStudio
        Current Projects:
        CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
        VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

        Comment


          Originally posted by VICOGameStudio View Post
          Little update on Volume Preserving Soft Bodies:
          This is a capture from my test bench program:
          Click image for larger version

Name:	ezgif.com-video-to-gif (1).gif
Views:	33
Size:	568.5 KB
ID:	1471566

          More updates soon
          Is this the stuff that makes cloth stay where you put it?

          Comment


            Originally posted by jojo8026 View Post

            Is this the stuff that makes cloth stay where you put it?
            no, but the update should include that as well if all goes well.
            Owner of VICO Game Studio LLC
            Twitter: @VICO_GameStudio
            Current Projects:
            CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
            VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

            Comment


              Originally posted by VICOGameStudio View Post

              no, but the update should include that as well if all goes well.
              is that update live yet and does it include the stuff that makes cloth stay where you put it?

              Comment


                Originally posted by VICOGameStudio View Post

                no, but the update should include that as well if all goes well.
                Do you know when that update will go live?

                Comment


                  Originally posted by jojo8026 View Post

                  is that update live yet and does it include the stuff that makes cloth stay where you put it?
                  Not yet live.

                  Originally posted by jojo8026 View Post

                  Do you know when that update will go live?
                  No, but as soon as I know I will post it here.
                  Owner of VICO Game Studio LLC
                  Twitter: @VICO_GameStudio
                  Current Projects:
                  CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
                  VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                  Comment


                    My god... I love this plugin <3
                    | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

                    Comment


                      Originally posted by BrUnO XaVIeR View Post
                      My god... I love this plugin <3
                      Thank you, happy to hear that!
                      Owner of VICO Game Studio LLC
                      Twitter: @VICO_GameStudio
                      Current Projects:
                      CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
                      VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                      Comment


                        Originally posted by VICOGameStudio View Post

                        Not yet live.



                        No, but as soon as I know I will post it here.
                        When is that update going live??

                        Comment


                          Originally posted by jojo8026 View Post

                          When is that update going live??
                          I cannot say for certain just yet, other projects have been having priority lately. But the moment I know or have something to share, I will post it here. Thank you for checking in!
                          Owner of VICO Game Studio LLC
                          Twitter: @VICO_GameStudio
                          Current Projects:
                          CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
                          VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                          Comment


                            I'm trying to simulate a fairly rigid, heavy cable. I want limited bend and high inertia. The situation is quite basic - probably no need to attach to anything simulating, just one end being moved kinematically and the other end free.
                            Any suggestions for settings?

                            Putting the bend stiffness right up barely seems to make a difference, it still flies around like a piece of string. It also gets small ripples and loops - I would have thought with a high bend stiffness, it should prevent loops forming, at least on a given scale?

                            Comment


                              Originally posted by kamrann View Post
                              I'm trying to simulate a fairly rigid, heavy cable. I want limited bend and high inertia. The situation is quite basic - probably no need to attach to anything simulating, just one end being moved kinematically and the other end free.
                              Any suggestions for settings?

                              Putting the bend stiffness right up barely seems to make a difference, it still flies around like a piece of string. It also gets small ripples and loops - I would have thought with a high bend stiffness, it should prevent loops forming, at least on a given scale?
                              That does sound strange. Though I will reiterate that this system is not intended for fully or near rigid simulation, that's how the core algorithm is setup.
                              With that said though, I'm pretty sure that we can get pretty decent results still.

                              Could you post or email me what the current behaviour is? And we'll go from there.
                              Owner of VICO Game Studio LLC
                              Twitter: @VICO_GameStudio
                              Current Projects:
                              CHIKARA: Action Arcade Wrestling in collaboration with Dave Horn (@Action937) and CHIKARA Pro Wrestling - WIP Thread
                              VICO Dynamics Physics Library - Details: https://www.vicogamestudio.com/projects/vico-dynamics

                              Comment


                                Recently bought this plugin and all I can say so far is - This is on the "must have essentials". Nvidia physx should blush when compared to this solution Still learning though But soon I will show few cool use-cases.

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