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    Desert hut

    Hi all =D

    I've already posted this in the wip thread on polycount, but I thought I'd make a proper post on it here.
    If you have any questions feel free to ask.

    -s






    #2
    Just amazing work! I am a modo user myself would love to talk with more modo lovers
    Last edited by Meathead; 05-08-2014, 05:59 AM.
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      #3
      Amazing work.

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        #4
        Great work! If you don't mind, how long did this take? And where did you get the textures from?
        Join us on IRC! We are on #unrealengine @ freenode.org

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          #5
          That looks amazing, I'm new to using UE and would like to know how you get the sand effect on the wood. It's not part of the texture/material right? I would like to think that it's a decal but not sure. I have nothing like that in my first test that I am doing without following any tutorials so it looks kind of boring. Thanks

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            #6
            Looks beautiful! Great work. Can't wait to see what else you do in the future!

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              #7
              Great job, as someone else mentioned. Textures? Made yourself?

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                #8
                @Meathead - Thank you =). Modo is great, I just really suck at it still ^^. Really wish it had a better way of displaying transparency tho, as foliage and hair is a pain.
                @Errvald - Thank you =)
                @Bajee/Kuro1n - Was done over the course of 10 days. Had 4 days off, rest was just spare time. Textures are mainly from cgtextures.com, can download 15mb free a day. The foliage texture is modeled and baked.
                @Cruward - Yes, its called vertex blending. Theres a short free tut over on eat3d http://eat3d.com/free/vertex_painting. 3dmotive have an advanced shader walkthough, not free tho https://www.3dmotive.com/f100601.
                @ Sean Gribbin - Thanks man, yes I wanna do more UE4 is awesome ^^.

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                  #9
                  Originally posted by Scumworks View Post
                  @Bajee/Kuro1n - Was done over the course of 10 days. Had 4 days off, rest was just spare time. Textures are mainly from cgtextures.com, can download 15mb free a day. The foliage texture is modeled and baked.
                  Cool site, didn't know it. Thanks!
                  Join us on IRC! We are on #unrealengine @ freenode.org

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                    #10
                    I keep forgetting to check the released section. =p Nice work, this looks fantastic I love it.

                    Caldera Entertainment | Twitter | ArtStation

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                      #11
                      Very nice work!

                      Would be nice to see you expand on this environment and do a fly-through video.

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                        #12
                        Yes! KillBillyBarn map here we come!!! :P

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                          #13
                          Hi, my name's Eddy, and I'm a big fan of UE4, can you upload this, I really want to see how it runs in real time on my PC I'm a huge fan of these works that the community is doing and I'm collecting them all.

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                            #14
                            I saw this posted on twitter, completely blown away! Looks amazing!

                            As someone who's been looking into getting a Modo personal license, how did you feel the workflow was Modo->UE4? We're there any quirks?

                            Not really a modeler, hadn't touched a 3D modeling application for like 8 years until UE4 came out. Used to do a lot if modeling when I still was in school. But looking at options, and currently using Blender.

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                              #15
                              This should be in the community spotlight on the stream, imho
                              Join us on IRC! We are on #unrealengine @ freenode.org

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