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What A Lovely Day! - realtime facial animation test

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    [SCENE] What A Lovely Day! - realtime facial animation test

    What A Lovely Day! Our first realtime facial animation test in Unreal 4 based on photogrammetry data from our home rig. Design based loosely on Mad Max War Boys.
    Instead of doing what regular couples do, we went crazy and built our own photogrammetry rig at home. After capturing every facial expression known to man (and then some!), we are now researching ways of making it all work in realtime. Still long way ahead of us but we'll get there! Stay tuned


    #2
    Wow, that is truly terrifying!! Love it!!
    [FREE] Procedural Bridge Blueprint, [FREE] Spline Enabled Ivy BP

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      #3
      Reminds me of Chris Cunningham's work
      [FREE] Procedural Bridge Blueprint, [FREE] Spline Enabled Ivy BP

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        #4
        and how you made it?

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          #5
          Wow! Very impressive, what program did you use? I'm assuming several lol.
          -Josh Steinhauer ~ HERO ~ My Blog ~ My Twitter

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            #6
            "Hiyah! Hiyah! Hiyah!!" Very cool!

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              #7
              Wow, that's cool man. We want to learn more about that rig and shader!

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                #8
                Looks pretty nice! Would love to see a breakdown of some kind!

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                  #9
                  That's pretty dang cool man!
                  Favorite Quotes:
                  "History is indeed little more than the register of the crimes, follies and misfortunes of mankind." -Edward Gibbon
                  "Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain." -Vladimir Putin
                  "No good decision was ever made in a swivel chair." -General George S. Patton.

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                    #10
                    I'd love to hear more details of the setup, OP.

                    Looks fantastic
                    Storyteller - An immersive VR audiobook player

                    Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                      #11
                      Dayum, that's cool! Have you made any further updates? Would love to see how it's progressed!

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                        #12
                        hi izabela this is fantastic can u give tutorial how to link curve

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