Hey guys, thought I'd show you a project I've been working on with a couple of friends. It's a music-synchronized real-time cyberpunk rock opera visualizer... thing. Made with UE4.
We launched a Kickstarter for it a week and a half ago, but I was busy improving it and getting the Mac and Linux demo builds ready (they're almost ready now!), so I hadn't yet posted here about it.
Trailer:
Kickstarter page: https://www.kickstarter.com/projects...ew-renaissance
Windows demo build (64-bit): http://d2wlj2wjfsfbsy.cloudfront.net...eview_R507.exe
Works just fine on your desktop without an Oculus Rift, of course. Specs needed for desktop are pretty mild. Old GPUs should be fine. There's an option menu in the demo (press escape) that will let you adjust a bunch of settings.
If you want to run it on an Oculus Rift DK2, you'll probably want at least a GTX 760 (for 80% sampling percentage) or GTX 970 (for 100% sampling percentage) to get solid 75 FPS. Check out the readme file for some tips on getting more consistent performance out of your GPU (especially if you're on NVIDIA) if the frame rate is dropping for you.
Let me know what you think! We'll have the Mac and Linux builds up as soon as we're able to get HMD to consistently enable HMD correctly on those platforms.
Remaking this thread because I gave it the wrong title the first time, and edited titles don't seem to work with this forum software. Hope that's ok!
We launched a Kickstarter for it a week and a half ago, but I was busy improving it and getting the Mac and Linux demo builds ready (they're almost ready now!), so I hadn't yet posted here about it.
Trailer:
Kickstarter page: https://www.kickstarter.com/projects...ew-renaissance
Windows demo build (64-bit): http://d2wlj2wjfsfbsy.cloudfront.net...eview_R507.exe
Works just fine on your desktop without an Oculus Rift, of course. Specs needed for desktop are pretty mild. Old GPUs should be fine. There's an option menu in the demo (press escape) that will let you adjust a bunch of settings.
If you want to run it on an Oculus Rift DK2, you'll probably want at least a GTX 760 (for 80% sampling percentage) or GTX 970 (for 100% sampling percentage) to get solid 75 FPS. Check out the readme file for some tips on getting more consistent performance out of your GPU (especially if you're on NVIDIA) if the frame rate is dropping for you.
Let me know what you think! We'll have the Mac and Linux builds up as soon as we're able to get HMD to consistently enable HMD correctly on those platforms.
Remaking this thread because I gave it the wrong title the first time, and edited titles don't seem to work with this forum software. Hope that's ok!
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