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  • replied
    Thanks for the revert @getnamo,

    So If I understand correctly i will need to build https://github.com/getnamo/BLUI with same cef as CEF 80.0.3987.132. and apply the patch listed as https://github.com/getnamo/BluBrowser.
    I assume i will need to use these flags "ffmpeg_branding="Chrome" media_use_ffmpeg=true proprietary_codecs=true rtc_use_h264=true use_openh264=true"

    Please let me know:
    1. If I should use build mechanism from cef https://bitbucket.org/chromiumembedd...dQuickStart.md with a custom branch
    2. or use the buider.py in https://github.com/getnamo/BLUI with latest branch (will it work?) This script seems to be with an older branch.

    Also somehow i was not able to get events in bluewidget with UE4.25 latest version (do i need to use a widget interaction or send the events to widget in a custom manner?)

    Best Regards

    Leave a comment:


  • replied
    Originally posted by vizVB View Post
    Hello getnamo

    Thanks for the great work!

    We were trying to get the pixel streaming play in the 4.25 release build of this plugin. However it does not work. Any tips?

    Also i noticed that H.264 videos do not play in the browser. I wonder if it is due to the included CEF not built with support for these codecs?

    Again any tips to get these working?

    Best Regards
    Chromium doesn't include codecs which are not royalty free (h.264 is patent and royalty encumbered). If you want to add those, you'd need to recompile chromium with those codecs yourself. VP9/Alternative free codecs should work in theory. I believe pixel streaming uses nvencode so it should be possible to patch it to use the vp9 hardware instead on the sender side?

    Leave a comment:


  • replied
    Hello getnamo

    Thanks for the great work!

    We were trying to get the pixel streaming play in the 4.25 release build of this plugin. However it does not work. Any tips?

    Also i noticed that H.264 videos do not play in the browser. I wonder if it is due to the included CEF not built with support for these codecs?

    Again any tips to get these working?

    Best Regards

    Leave a comment:


  • replied
    Originally posted by JGipe View Post
    getnamo thanks so much for all your work to keep this plugin alive! Is there a 4.25 Demo project by chance? I'm having trouble getting the click events to work and I'd love to explore a working project.
    I don't maintain examples outside of what's included in the plugin content folder on my fork. You can try https://youtu.be/iCAe7dyy9dw from oivio, the latest example is currently up to date with a 4.23 build.

    Leave a comment:


  • replied
    getnamo thanks so much for all your work to keep this plugin alive! Is there a 4.25 Demo project by chance? I'm having trouble getting the click events to work and I'd love to explore a working project.

    Leave a comment:


  • replied
    About the Web Browser built in plugin

    Chromium is used for the web browser widget on desktop platforms while both iOS and Android use native WebKit controls aligned to match your UMG layout. This keeps executable size to a minimum and increases performance.


    I guess thats why it works on mobile...

    Leave a comment:


  • replied
    Originally posted by getnamo View Post


    I don't backport changes due to maintenance burden. If the changes are important enough for you, upgrading the engine or backporting yourself are options.​​​​​



    BLUI is based on chromium. Chromium does not currently have any iOS or android builds. See https://github.com/getnamo/BLUI/issues/24 for details.
    I see, so Chromium which is the one of the latest cef doesn't support ios or android, but the cef (old) used the Web Browser actually does?? jeez

    Leave a comment:


  • replied

    Originally posted by malcriado View Post
    Already made it work, with this solution:
    https://github.com/getnamo/BLUI/issues/46

    Is there any chance to get the fixes (that look great) you did for 4.25 on 4.24 getnamo ?
    Thanks in advance!
    I don't backport changes due to maintenance burden. If the changes are important enough for you, upgrading the engine or backporting yourself are options.​​​​​

    Originally posted by malcriado View Post
    also, does this support Android / IOS? Thanks again!
    BLUI is based on chromium. Chromium does not currently have any iOS or android builds. See https://github.com/getnamo/BLUI/issues/24 for details.

    Leave a comment:


  • replied
    also, does this support Android / IOS? Thanks again!

    Leave a comment:


  • replied
    Already made it work, with this solution:
    https://github.com/getnamo/BLUI/issues/46

    Is there any chance to get the fixes (that look great) you did for 4.25 on 4.24 getnamo ?
    Thanks in advance!

    Leave a comment:


  • replied
    Originally posted by malcriado View Post
    getnamo the solution you pointed at, didnt work for me, still having errors:

    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'WindowsHWrapper.h': No such file or directory PROJECT\Plugins\BLUI\Source\Blu\Public\BluManager.h 4
    prepend Windows/ to those.

    Leave a comment:


  • replied
    getnamo the solution you pointed at, didnt work for me, still having errors:

    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'WindowsHWrapper.h': No such file or directory PROJECT\Plugins\BLUI\Source\Blu\Public\BluManager.h 4
    Last edited by malcriado; 06-30-2020, 12:25 PM.

    Leave a comment:


  • replied
    Originally posted by malcriado View Post
    dint work for me on 4.24 custom build:

    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\BluLoader\Private\BluLoaderPrivatePCH.h 6
    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\Blu\Private\BluPrivatePCH.h 13
    See https://github.com/getnamo/BLUI/issues/36, prepend Modules/ before ModuleManager.h includes. This is already merged in the 4.25 version. For 4.24 look at this branch: https://github.com/getnamo/BLUI/tree/3.7.0

    Leave a comment:


  • replied

    dint work for me on 4.24 custom build:

    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\BluLoader\Private\BluLoaderPrivatePCH.h 6
    Severity Code Description Project File Line Suppression State
    Error C1083 Cannot open include file: 'ModuleManager.h': No such file or directory PROJECTNAME PROJECTPATH\Plugins\BLUI\Source\Blu\Private\BluPrivatePCH.h 13
    Last edited by malcriado; 06-29-2020, 12:03 PM.

    Leave a comment:


  • replied
    Originally posted by getnamo View Post
    Updated release to 4.25.

    https://github.com/getnamo/BLUI/releases/tag/4.0.0

    Did quite a few minor changes, mostly style consistency, but it now fully auto-ticks the eventloop (with a static function to pause if need be) so no need to add manual ticking anywhere.
    are these changes also applied to v4.24?

    Leave a comment:

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