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Radial Impact - Released Unreal Engine 4 Game Project by Devin Sherry

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    Radial Impact - Released Unreal Engine 4 Game Project by Devin Sherry

    Radial Impact | UE4 Game Developed by Devin Sherry





    Devin Level Design Twitter


    Check out the Live Development Stream of Radial Impact





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    Game Features:
    • Single-Player.
    • Multiple Game Modes (Classic, Time Trial, and Waves).
    • Simple Mechanics (Click to Interact).
    • Dynamic Circle Sizes and Locations.
    • Developed solely by Devin Sherry.
    • Playable PC.


    Synopsis

    Radial Impact is a fast-paced, single-player game that challenges players’ reflexes by matching the sizes of two circles; one static and one dynamic.

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    Classic Mode – Overview

    • Game-play focused on getting the highest score.
    • Points earned based on how close the player matches the shape of the circles.
    • Three Lives – Once all lives are lost, the player loses and the game ends.
    • Slow-down ability unlocked if the player gets a Perfect rating 5x in a row.
    • If the player reaches a 10X Perfect multiplier, they earn back a life if one was lost.
    • Lives are lost if the player gets either a Bad or a Miss rating.
    • Saved Data for High Score.


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    Classic Mode Gameplay:



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    Time Trial – Overview


    • Game-play focused on lasting the longest without time running out.
    • Time is added and subtracted based on how close the player matches the shape of the circles.
    • The player starts with 59 seconds until the game ends.
    • Slow-down ability unlocked if the player gets a Perfect rating 5x in a row.
    • Saved Data for Longest Time.



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    Time Trial Mode Gameplay:



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    Waves Mode – Overview

    • The goal of the player is to earn a score that is larger than the “Score to Beat” for each waves option and set there own high score.
    • There are multiple “Waves” options for the player to choose from. There are 5 Waves, 10 Waves, 25 Waves, and 50 Waves.
    • A “Wave” consists of one turn of the player matching the two circles shapes.
    • At the start, only the “5 Waves” mode is unlocked for the player. As the player scores higher than the “Score to Beat” the player will unlock the higher waves options.
    • Slow-down ability unlocked if the player gets a Perfect rating 5x in a row.
    • Saved Data to track which waves options have been unlocked.


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    Waves Mode Gameplay




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    #2
    I love game like Super hexagon and like this , great tutorials series too.
    Thank you

    Comment


      #3
      Cool concept. Looks addictive!

      Comment


        #4
        Where can I download the assets used in the tutorials?

        Edit: Nevermind - looks like you can download the entire project via learn tab
        Last edited by Alexotronic; 04-02-2015, 02:39 AM.

        Comment


          #5
          Originally posted by Alexotronic View Post
          Where can I download the assets used in the tutorials?

          Edit: Nevermind - looks like you can download the entire project via learn tab
          Everything is packed as .uasset though, and I'm unable to load in any textures / materials for part two :-/

          Or I'm just being dumb and can't figure something simple out!

          Comment

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