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Dementor Summoning

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    [SCENE] Dementor Summoning

    Dementor Summoning
    A real-time UE4 scene focuses on shading and FX. Using Megascans and Paragon assets, Houdini and Niagara for the major FX and KineFX for mixing character animations.

    Scene:


    Here’s an in Engine breakdown:

    And Houdini Breakdown:

    #2
    Cool, very technical. Thanks for the breakdown, always interesting to see.

    Comment


      #3
      First word that came to me was......... ORIGINAL

      It look and sound really nice and technically impressive
      Stevie's corner
      A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4

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