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Ray Tracing one-clic unified blueprint

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  • replied
    Really glad to announce that it's available now! https://www.unrealengine.com/marketp...ttings-tweaker

    Thank you all and best regards!
    Last edited by Miguel1900; 06-06-2019, 01:23 PM.

    Leave a comment:


  • replied
    Hi yongjuncheon and FabioA ,

    Thank you for your interest!

    This blueprint will be available on the Marketplace ($4.99) very soon, as it has been already approved by the Epic Team. In addition, and to ensure that it fits all your needs before buying anything, I have created a compiled-playable map with the Widget, so it's almost the same that using it in the actual way, from the Unreal Editor. You can download and try it for free:
    https://marvizer.itch.io/blueprint-e...acing-settings

    As always, comments are really welcome,
    Thanks!

    Leave a comment:


  • replied
    Originally posted by Miguel1900 View Post
    Greetings!

    I'm glad to show you a blueprint I have been working on: it's a visual tool to super-simplify the process of applying Ray Tracing to any scene. I have made a fast video showing the usual way of implementing Ray Tracing and the way of doing it with my blueprint, with only one clic (but of course you can do a few more clics to achieve different results, as shown in the video):



    Video description:
    I will show you how to configure Ray Tracing rendering in Unreal Engine 4; a tedious task that can be dramatically accelerated using my custom blueprint, making all the changes by you with only one clic and on a second (and very flexible with a few more clics).

    Recorded on a GTX 1060 6GB.


    Comments are welcome!
    Thank you and best regards!
    Looks cool! Can we have a chance to try it? Thank you.

    Leave a comment:


  • replied
    is there any way to download this blueprint? I can't find any link in this post..

    Leave a comment:


  • started a topic [TOOL] Ray Tracing one-clic unified blueprint

    Ray Tracing one-clic unified blueprint

    Greetings!

    I'm glad to show you a blueprint I have been working on: it's a visual tool to super-simplify the process of applying Ray Tracing to any scene. I have made a fast video showing the usual way of implementing Ray Tracing and the way of doing it with my blueprint, with only one clic (but of course you can do a few more clics to achieve different results, as shown in the video):



    Video description:
    I will show you how to configure Ray Tracing rendering in Unreal Engine 4; a tedious task that can be dramatically accelerated using my custom blueprint, making all the changes by you with only one clic and on a second (and very flexible with a few more clics).

    Recorded on a GTX 1060 6GB.


    UPDATE 14/05/2019:
    Now available on the Unreal Marketplace: https://www.unrealengine.com/marketp...ttings-tweaker

    In addition, to ensure that it fits all your needs before buying anything, I have created a compiled-playable map with the Widget, so it's almost the same that using the tool in the actual way, from the Unreal Editor.

    You can download and try it for free: https://marvizer.itch.io/blueprint-e...acing-settings


    Comments are welcome!
    Thank you and best regards!
    Last edited by Miguel1900; 06-06-2019, 01:23 PM.
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