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Medical Deck Scene: Download

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  • replied
    Hi James,

    Great work. Found it super useful pulling this apart and thanks to Steve for updating it. Is the liscencing situation still the same?

    Cheers.

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  • replied
    Hey James

    I'm glad everything is fine with you and I'm looking forward your next release

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  • replied
    Hey Steve,

    Thanks for sorting that! I havent updated this in a while so hopefully its all good! Im working on some new stuff at the moment that I will hopefully release soon.

    Hope this has been helpful for folks who have downloaded it!

    Cheers

    Leave a comment:


  • replied
    Hello James,

    First, this scene look terrific

    Second, I've download the pack and would like to upgrade from 4.1 to 4.9. I wondered what are the files that I can delete under the project since there are stuff that seem not to be essentials so the project would be smaller, filesize wise + up-to-date ?

    EDIT

    I've finally made a new package updated to 4.9 which can be download here.

    THX for the awesome assets James !!!
    Last edited by Stevelois; 09-01-2015, 04:11 PM.

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  • replied
    Very cool.

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  • replied
    This looks great.

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  • replied
    Dammit... now I wanna go play System Shock 2 again.
    If there was ever a game that could do with an remake/upgrade, SS2 is it.

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  • replied
    @Daniel Bennifer:
    Hey, I will post up in here when I have done a breakdown. I will most likely cover a load of stuff for materials and the importance of material instancing and its huge level of flexibility.

    @Chance Ivey:
    Thanks man! And thanks for showing the scene off in the live stream, I will drop you a line as soon as my breakdown/ mini tut series is complete. Let me know if you need any more details!

    @ Sean Gribbin:
    No problem! I hope this helps guys in the community, I’m planning on making some more structured stuff soon to guide folks through the process. Hopefully getting the scene and being able to look at how it’s put together will help people out.

    @Kris:
    Well spotted man! I loved the system shock games, it has got elements in there that are based off SS2 (the info terminal for example and Von Braun logos). Thanks for looking man hope the scene has helped out someway!

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  • replied
    Medical Deck... System Shock 2?

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  • replied
    Originally posted by theonebutcher View Post
    Would a video breakdown be good for this?
    I'd certainly be interested. Let us know if you happen to do one

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  • replied
    Originally posted by theonebutcher View Post
    Hi all! Thanks for looking. I hope you have all found it useful!

    The whole thing rarely used photos for textures, I use a lot of custom brushes though for painting. All done with Photoshop to start with there was a mixture of baking out of 3ds Max and some use of quixel suite.

    Would a video breakdown be good for this?

    Cheers again!
    James - thanks for being awesome and sharing this! really, really excellent work, too. If you get a video breakdown up and running, let me know!

    Leave a comment:


  • replied
    Hi all! Thanks for looking. I hope you have all found it useful!

    The whole thing rarely used photos for textures, I use a lot of custom brushes though for painting. All done with Photoshop to start with there was a mixture of baking out of 3ds Max and some use of quixel suite.

    Would a video breakdown be good for this?

    Cheers again!

    Leave a comment:


  • replied
    So gracious of you James, I'm sure this will help a lot with building my own levels. Good thing I want to make something SciFi! The hallway release was already great to study. I can see already the IES profiles, particles, modular geometry and materials will be great reference.

    In fact scratch that, the whole thing will be Epic reference material!

    Hats off to you!

    Edit: Textures are really nice, you've got footprints in the floor and all kinds of nice details.
    Did you do this all in Photoshop or did you use any other tools for texturing?
    Last edited by Triplelexx; 09-04-2014, 06:50 PM.

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  • replied
    Howdy theonebutcher,

    Fantastic work with this project! I am going to have to download this when I get some time later today. Keep up the great work and thanks for sharing your project with the community. Have a great day!

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  • replied
    Thanks James, I'll certainly download it and take a look. Always interested to see how people handle the setup of their textures, lighting and so forth

    Out of interest, what kind of time frame was this accomplished within? I'd love to know.

    Leave a comment:

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