Here's a concept machinery level I recently completed. All assets were initially modeled as low poly, normal maps and material ID maps were painted in nDo and 3D Coat, and final texturing was completed in Substance Designer.
You can view the entire image sequence on my website, here: http://www.glenngartner.com/p/ue4-m.html
Enjoy!








You can view more, here: http://www.glenngartner.com/p/ue4-m.html
Regards,
Glenn
You can view the entire image sequence on my website, here: http://www.glenngartner.com/p/ue4-m.html
Enjoy!








You can view more, here: http://www.glenngartner.com/p/ue4-m.html
Regards,
Glenn
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