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St. George's Hall
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Hackmet repliedA lot betterGood work, really impressive! I wish I could push my modeling and texturing skills thus far^^
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AlwysAnrchy repliedGreat work McGen! This scene looks awesome. As Hackmet has stated, the floor looks a bit 'shiny' but that is really the only problem with the scene that is noticeable. Keep up the great work! Hope to see more work from you in the future.
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Hackmet repliedLooks really cool, although the floor is too reflective in my opinion. Looks as if it was drenched in water just seconds ago^^
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Rakantor repliedNot completely like the original, but of course a very cool piece of work
Keep it going!
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McGen started a topic St. George's HallSt. George's Hall
Hi All,
Thought I'd share a personal project I finished, a recreation of St.George's Hall in Merseyside, UK.
Originally an exercise in converting Kinect data and photogrammetry to realtime 3D Mesh. With the arrival of UE4, thought it would be fun to get the scene in and running in realtime.
Not 100% happy with it, needs a few lighting tweaks, some of the mesh isn't very optimised and the materials could do with another pass but relatively happy with it as an introduction to UE4
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