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DirectInputManager 0.9.1 - Add Full Force Feedback Support to your input devices

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    [PLUGIN] DirectInputManager 0.9.1 - Add Full Force Feedback Support to your input devices

    Hi All

    We're happy to announce the first official release of our plugin.

    DirectInput Manager is an Unreal Engine 4.1x Project Plugin that allows you to process input from any input device using Microsoft’s legacy DirectInput API.

    Entirely written in C++ without any third party libraries it allows you to easily implement support for older Joysticks, Flight Sticks, Driving Wheels, etc. and to add Force Feedback effects on supported devices.

    http://DirectInputmanager.com

    Any feedback is much appreciated.

    Best regards
    Bix1o

    #2
    Hi Bix1o

    I downloaded your free Edition of the plugin and I like it very much. Do you have any plans to add an effect file load option in your plugin. We have a lot of old FFE files which we would like to implement for our flight sim Project.

    mfoxx22a

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      #3
      Hi MFox22a

      Thanks for your feedback; "A load effect from file" feature is also planned. The idea is to use the microsoft ffe editor (included in DirectX 8.1 SDK) to create and edit files and to add a Blueprint function within the plugin to load the files. A save to file feature will also be included at some point.

      Regards
      Bix1o

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        #4
        Homepage updated with latest Unreal Engine 4.18.2 binaries

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          #5
          Do you have plan to release 4.19 binary soon?
          Thanks
          Tass

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            #6
            I downloaded example. Not working. Does not define a DirectInput joystick. Xinput only. And the vibration is not working.

            Comment


              #7
              Download links are not working on web page

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                #8
                Not supported Any more? we really need a D-I plugin for Ue4

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                  #9
                  Originally posted by LOAW View Post
                  Not supported Any more? we really need a D-I plugin for Ue4
                  Well, besides couple of commercial ones on Marketplace, there are also these:
                  https://github.com/tsky1971/UEJoystickPlugin (see "branches" for various UE versions)
                  https://github.com/zr0n/Joyztick
                  https://github.com/danskidb/Requence

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                    #10
                    Originally posted by Thunder_Owl View Post

                    Well, besides couple of commercial ones on Marketplace, there are also these:
                    https://github.com/tsky1971/UEJoystickPlugin (see "branches" for various UE versions)
                    https://github.com/zr0n/Joyztick
                    https://github.com/danskidb/Requence
                    sadly they dont seem to support Forcefeedback and steeringwheels :/

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                      #11
                      Originally posted by LOAW View Post

                      sadly they dont seem to support Forcefeedback and steeringwheels :/
                      You might do some search
                      https://github.com/drb1992/LogitechWheelPlugin
                      https://forums.unrealengine.com/deve...88#post1530388
                      Click image for larger version

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                        #12
                        Hi all, the latest binaries have been updated and are online.

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                          #13
                          Originally posted by Bix1o View Post
                          Hi all, the latest binaries have been updated and are online.
                          Thank You !!

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                            #14
                            I've downloaded free version and got engine crashed with fps template project. What should I do? Version of UE is 4.22.3

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                              #15
                              Originally posted by pingvincible View Post
                              I've downloaded free version and got engine crashed with fps template project. What should I do? Version of UE is 4.22.3
                              can you try to launch the engine without joystick attached? does it also crash? Do you see any errors while launching the engine in tue ue_log?

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