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    i need help and actually this is important so pls help

    so i decided to enter game design major but i want to know what universities need exactly i am an IGCSE student part of Cambridge certificate (British council) and i want to know what subjects i need to take to enter this major i am in year 11 now these are all subjects i have taken:
    1-Math O.L and AS
    2-Chemistry O.L and AS
    3-Physics O.L
    4-Biology O.L
    5-English O.L
    6-Arabic A.L
    7-Accounting O.L
    and i am already taking this Nov I.C.T O.L so is there anything specific i need to take in Year 12. I need to know do i need to have a talent in drawing or art to be able to enter this major bec until now all i can see that everything is done on computers. PLS help me.i have tons of questions but this is the most important one (Dont tell me it differs from college to college bec it is still the same major)

    #2
    Originally posted by dsdde1 View Post
    so i decided to enter game design major but i want to know what universities need exactly
    My first advice would be 'don't' - many 'game design' degrees aren't worth the paper they're printed on (potentially the majority of them). Some courses are reasonable, but working out which is going to take research.

    Originally posted by dsdde1 View Post
    PLS help me.i have tons of questions but this is the most important one (Dont tell me it differs from college to college bec it is still the same major)
    I hate to break it to you, but they are different. Different courses often have different focus and as such have a different set of requirements. You will need to work out which universities offer courses that appeal to you and take a look at their individual entry requirements.

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      #3
      The general consensus seems to be that specialist courses in Videogame Design aren't worth it. Depending on what you want to do, you are better off doing something like Computer Sciences, or Art, or something like that, i.e. something that has a direct bearing on what you want to do in the industry (and, above all, what you ENJOY doing). I only ever hear of people in the industry getting their jobs based on things they have built with game engines and mods. If you can point to the stuff you have made, rather than the completion of a course, that is what will get you an interview.

      I'm not in the game industry, but I am in IT, and when I interview people, I look at experience and Github accounts. I never look at their degree. (Mine's in English Literature, for example ).

      And, yes, courses can be different, because they can teach from different syllabuses.
      I'm @londonisunreal, the organiser of the London Unreal Engine Meetup group.

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        #4
        That's an overload of stuff. Don't run up any debts!
        Favorite Quotes:
        "History is indeed little more than the register of the crimes, follies and misfortunes of mankind." -Edward Gibbon
        "Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain." -Vladimir Putin
        "No good decision was ever made in a swivel chair." -General George S. Patton.

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          #5
          Find out if you actually need to go to a college. Game design is a very broad category, at the very least there's programming and there's the art side, but those can each be broken down to their own categories. For instance with 3D you need to learn a specialization, like modeling, animation, characters, FX, etc.
          Usually in colleges for game design or 3D animation degrees they teach you general stuff, which is not going to get you a job, there's not much time to learn, and you need to focus on the specific job role that you want to do. So you can't waste time learning a little bit about everything because then you won't be good at anything in particular.
          You can learn what you need to on your own, though if you can find a class or a workshop that is actually useful (CG Society has some workshops) then it can be much cheaper than going to a college. Programming definitely some learning options for programming if you know what language you want to learn. For 3D there's lots of tutorials for specific things.

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            #6
            so ur saying it is better to enter computer science or art than entering game design ? , what is the deference if i enter computer engineering and computer science ? which one will help me in game designing do i need to be great in art to become a game designer .( i installed blender and unreal , i am trying to understand how they both work although i know nothing about programing ) i need help in understanding almost everything in these engine so any ideas

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              #7
              No, I'm saying you need to find out if a degree is going to be useful to you at all

              First, find out what you want to do, what specific job, there's a ton of different jobs in game development.
              For example:

              Environment Artist
              Character Artist
              Concept Artist
              Rigger
              Animator
              Lighting Artist
              Prop Modeler
              Level Designer
              FX Artist
              UI/UX Designer
              Cinematics Artist
              Gameplay Programmer
              Network Engineer

              That's just an example of the many jobs available, you would want to focus on one. Many degrees will try and teach you a little bit about everything, but you don't have enough time in college to learn enough to be good, even if you focus on a single thing it can be difficult to get enough out of the classes. If the college isn't good then it's not worth the time and money. And there's very few colleges that are worth the money for this industry.

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                #8
                can u give me the names of the colleges ? and so 1 man cant create a whole game by himself he needs to specialize in any of these right?

                Comment


                  #9
                  It depends on the game, there's maybe a few people who have done an extraordinary amount of work to make a game on their own. Usually though if someone is working on their own they scale down what they are trying to accomplish. If they're a programmer then they'll want to use a graphical style that doesn't require them to be an experienced 3D artist.

                  Here's a list of good colleges: http://www.gamecareerguide.com/schools/

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