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Houdini 17 is Awesome

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    Houdini 17 is Awesome

    Hey everyone,

    So I’m not on the marketing team for SideFx, but as a Houdini user I’m super thrilled at some of the features they have with their latest roll-out of Houdini 17. One in particular I can’t wait to try is Auto Facial Rigging. I mean that’s just one feature, but there are a ton more. Let me know what you guys think! Oh and this applies to Houdini Indie licenses as well.

    https://www.sidefx.com/community/houdini-17-sneak-peek/

    Programming today is a race between software engineers striving to build
    bigger and better idiot-proof programs, and the Universe trying to produce
    bigger and better idiots. So far, the Universe is winning. (Rich Cook)

    #2
    Hello, for Indie Licenses can you confirm if it is possible to export in Fbx the animations to UE4?
    Rig , animation, morph like in Maya LT.
    Thanks

    Comment


      #3
      Yes you can, here are the Docs on the subject: https://www.sidefx.com/docs/unreal/_f_b_x.html
      Programming today is a race between software engineers striving to build
      bigger and better idiot-proof programs, and the Universe trying to produce
      bigger and better idiots. So far, the Universe is winning. (Rich Cook)

      Comment


        #4
        Oh wow, tools these days! Pretty amazing.

        Comment


          #5
          Originally posted by junfanbl View Post
          Yes you can, here are the Docs on the subject: https://www.sidefx.com/docs/unreal/_f_b_x.html
          Thanks for the info link but does a video tutorial exist about exporting a rigged and animated Houdini character to UE4 in fbx because the doc is rather complex.

          Comment


            #6
            Ill see if I can find a tutorial at some point today or tomorrow. In the meantime, don't be afraid to make an account on the sidefx forums. People are typically pretty helpful on their. Fast too.
            Programming today is a race between software engineers striving to build
            bigger and better idiot-proof programs, and the Universe trying to produce
            bigger and better idiots. So far, the Universe is winning. (Rich Cook)

            Comment


              #7
              Indeed it looks awsum.

              Comment


                #8
                Originally posted by junfanbl View Post
                Ill see if I can find a tutorial at some point today or tomorrow. In the meantime, don't be afraid to make an account on the sidefx forums. People are typically pretty helpful on their. Fast too.
                Thanks it will help because exporting a rigged/animated character (biped/ quadruped) from Houdini to Unreal I really want to See that.

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