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3D Generalist (Env / Hard Surface) Looking for Project

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    [ROYALTY] 3D Generalist (Env / Hard Surface) Looking for Project

    Hello everyone,

    I'm a 3D generalist, mostly environment art and hard surface (no organics) in a realistic art style, looking for some more experience working with well co-ordinated teams. I work with 3DSMax, Photoshop, and Substance Painter. I have a lot of experience with UE4 and know my way around most of it, including custom material setups.

    My portfolio is here:
    https://www.artstation.com/daveface

    I'm not looking for a long-term position, mostly I want more experience working with teams before going off to do my own projects again. However I'm happy to join a project with long term ambitions as long as you understand that I won't be around for all of it. For this reason also, I'm going to be a bit selective about projects that I think are in a viable state and interest me artistically.

    To save some time, here's specifically what I'm looking for:
    • Projects that are in production i.e. you have a portion of the gameplay prototyped already
    • Solid, attainable goals within the year (VS, Closed Alpha, Public Demo, etc)
    • A professional attitude with a highly motivated team
    • If you have artists already, I will expect them to be at least the same ability as me or better
    • As I mentioned above, I'm only interested in a realistic art style, I don't enjoy making stylised art
    My Discord is DaveFace#6850 - if you think I can help out, let's chat there!
    Gangster Weapon Pack | Free Weapon Pack | Various Free Models
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