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Stop Looking for Work! Start Creating & Selling Game Dev Assets in TheGameDevStore.VR

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  • [ROYALTY] Stop Looking for Work! Start Creating & Selling Game Dev Assets in TheGameDevStore.VR

    Premise:

    Build a Online Store to sell Game Assets, that is in itself, a Game constructed from Assets sold in the Online Store...





    Hello Artist, Programmers, Writers, Producers,

    Stop Looking for Work and start generating yourself multiple income streams by creating and selling Digital Products for Game Dev in TheGameDevStore.VR.

    TheGameDevStore.VR is a State-of-the-Art Interactive 3D spin-off of TheGameDevStore.com powered by UnrealEngine 4. It combines MMO (1000+ concurrent Users) + RPG|FPS Game Layer + Shopping Mall w/ VR Support.

    TheGameDevStore.com is a 'Non-Traditional' Online Store and Social Hub for distributing digital content/media related to Game Development.

    TheGameDevStore.VR works hand-and-hand with the Non-Traditional Store, providing users Shopping Carts, WishLists, Bundles, Gifting, Community Forum/Chat, and much more within a persistent 3D open world.

    A Multiplayer RPG FPS 'Game Layer' runs-on-top to provide Game Developers Tools and Game Mechanics (ie: Character Customization Editors, Leveling, Crafting/building Editors, AI Mobs, Weapons & Combat) to play test Game Assets in real-time, followed by purchase and download content on-demand when satisfied.

    Become a Content Creator in the TheGameDevStore.VR. Create and Sell 3D Models/Animations, Concept Art, 2D Sprites, GUI, Bitmap Fonts, Music, Sound FX, Scripts/Visual Scripts/Code Snippets, eBooks, Videos, Design Docs, Game Studio Business Plans. Create 'Asset Mods' for existing game assets/products to support bundles and add-ons, boosting sales and profit.

    Join us on the ground-floor and be the first to market your products in TheGameDevStore.VR. Contact me via Private Message, Skype, or Discord for more information / Register as a Content Provider (Vendor).
    Last edited by TechLord; 07-09-2017, 08:06 PM.
    TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

  • #2
    Quick Contract #1

    Seeking 3D Artist: Closed
    Payment: $150.00 USD
    PBR Dragon Armour Plating for UE4 Mannequin (Full Set) Details
    We all know and love the UE4 Mannequin. I want to outfit him with some Prototype Dragon Armor Plating. Plates to be attach with Bones/Sockets or as Mesh Components. The more granular the plate pieces are, the better.




    Desired Features:
    • PBR Material
    • Customization
      • Adjustable Color, Emissive,
        Metalic,
        Specular Parameters

    Last edited by TechLord; 07-16-2017, 08:19 PM.
    TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

    Comment


    • #3
      How Quick Contract #3

      Seeking 3D Artist: Closed
      (evolved into EyeManga3D, retail $14.99)
      Payment: $75.00 USD
      Functional 3D Photo-realistic Anime Eyes (Left, Right, Center) Asset Details
      A set of Functional 3D Photo-realistic Anime Eyes to replace UMP Chibi's Eye Texture. Attached/Detached, Adjustable, and Rotated at run-time. Anime Eye Set should consist of a Left, Right, and Center Eye (ie Cyclops) shaped Eyes.




      Desired Features:
      • PBR Materials (Material Layers acceptable)
      • Customization
        • Adjustable Color, Size, Shape: Retina, Iris, Brows, and Lids

      • Animation
        • Adjustable Rotation of Eye (Follow Object)
        • Animated Eye Brows (Spline?) & Lids w/Lashes:Blinking, Emotional Expression. Facial Animation Support a Plus!

      Became this


      EyeManga3D - Introduction Playlist:1, 2, 3, 4, 5, 6, 7
      EyeManga3D - Blueprints-based Dynamic Character Eye System

      Inspired by Robot Chicken, Zelda, Anime/Manga, and the desire for other than stiff-eyeballed Characters in games.

      Instantly Add Dynamic Eyes to your Game Characters!
      1. 100% Blueprints-based for simple integration and modification.
      2. 2D Animation Support using Flipbook Animation
      3. Use with Existing Characters, simply add EM3D Accessories as Child Actor components for Instant Eyes
      4. 3D Eyeball Support w/ Masking - Add dynamic Eyes to your Characters without direct modifications to the Mesh.
      5. Flexible Eye Tracking System for Manual/Automated control
      6. Fully Customizable PBR Materials. Create unimaginable Eye Designs mixing Anime with Photo-realism.
      7. Extendible Modular Eye Parts
      8. Front-end: (In-game) UMG Editor ('Decoupled Logic', All Logic located in separate BP Actor)
        • Save/Load Presets and Individual Character Eye Profiles

      9. Back-end: Eye Animation Control Functions, Material Instance Parameter Adjustments, Array Data-fill


      Bonus:


      1. 2D Mouth - Modular with Flipbook Animation Support.
      2. Look Alive Compatible.
      Last edited by TechLord; 07-16-2017, 08:19 PM.
      TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

      Comment


      • #4
        Quick Contract #4

        Seeking Blueprints + BP Networking Guru: Open Payment: $200.00 USD
        Multiplayer World & Entity Construction Framework Details
        A Framework to support Real-time Collaborative World Building and Assembly of Modular Entities.

        Desired Features:

        Spawn Actors/Components/Asset Objects, User/Group Control Assignment, Attach Components, Orientate Actor/Asset Object, Apply Materials to Mesh Objects, Save/Load.
        TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

        Comment


        • #5
          Quick Contract #2

          Seeking Material FX/Particle FX Artist: Locked Payment: $30.00 USD
          Pixels Movie Cube Disintegration Particle Effect Details
          The Bloxelizer's has the power to disintegrate Entities into primitive geometric particles. Seeking a material that mimics the visual effect of the pixels movie disintegration cube.

          Desired Features:
          • PBR Material
          • Customization
            • Adjustable Color, Emissive,
              Metalic,
              Specular Parameters
            • High Performance

          Last edited by TechLord; 07-16-2017, 08:19 PM.
          TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

          Comment


          • #6
            Shouldn't this be posted in job offerings section instead?

            EDIT: Nvm, I see the purpose of this now.
            Last edited by Lord Iheanacho; 06-28-2017, 04:17 AM.
            Franklin Iheanacho
            [Pronounced: EEH-HON-A-CHO]
            - Game Artist & Programmer
            My Team
            Our Current Game

            Comment


            • #7
              Quick Contract #5

              Seeking Blueprints Guru: Open Payment: $50.00 USD
              Blueprints-based Behavior Tree Nodes Details
              Inspired by my previous work on B.R.A.I.N.S., I've been pondering over a Blueprints Design using Behavior Trees Composite Nodes {Selectors, Sequencer, Parallel, and Decorators} internally for Logic.

              I believe with BT-Oriented Methodology, a Game's Applications, Subsystems, Algorithms, Functions can be designed with Behaviors at the lowest level.

              Desired Features:
              • Composites: Selectors, Sequencer, Parallel
              • Decorators
              TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

              Comment


              • #8
                Quick Contract #6

                Seeking Blueprints or C++ Guru: Open Payment: $75.00 USD
                COPilot Player Controller Blueprints Or C++Plugin Details
                Copilot Mode: 1 Game, Multiple Controller Mappings:

                Copilot Mode popularized by the XBox, allows two players to share the same controller. I can see the copilot mode control scheme being useful in many game genres, transforming them into instant co-operative multiplayer experience.

                Desired Features:
                • Support two or more (2+) Player Controller sharing.
                • Local and Remote Multiplayer Team Copilots Support
                Last edited by TechLord; 03-19-2017, 05:39 AM.
                TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

                Comment


                • #9
                  Quick Contract #7

                  Material Artist: Open
                  Payment: $25.00 USD
                  Procedural Exotic Stones Material Details
                  Mundandrite, Labradorite + Chrondrite Hybrid Stone Material.

                  Unique Stone/Gem/Mineral

                  UE4 Material (No Substance)

                  Desired Features:
                  • Procedural Noise Generation (optional) [Example: 1, 2]


                  Last edited by TechLord; 07-21-2017, 06:55 PM.
                  TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

                  Comment


                  • #10
                    Quick Contract #8
                    Seeking Blueprints Guru: Locked Payment: $75.00 USD
                    Blueprints-based JSON parser Details
                    JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It's an ideal data format serialization and marshalling object data for transmission over a network, and storing remotely (database) or locally (Save Game Object Strings).

                    Desired Features:
                    • Encode/Decode JSON.
                    • 100% Blueprints-based
                    Last edited by TechLord; 08-24-2017, 07:26 PM.
                    TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

                    Comment

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