Seeking Blueprints Guru: Closed | Payment: $75.00 USD |
Blueprints-based JSON parser | Details |
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JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It's an ideal data format serialization and marshalling object data for transmission over a network, and storing remotely (database) or locally (Save Game Object Strings). Desired Features:
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TechLord repliedQuick Contract #8
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TechLord repliedQuick Contract #5Seeking Blueprints Guru: Closed Payment: $50.00 USD Blueprints-based Behavior Tree Nodes Details Inspired by my previous work on B.R.A.I.N.S., I've been pondering over a Blueprints Design using Behavior Trees Composite Nodes {Selectors, Sequencer, Parallel, and Decorators} internally for Logic.
I believe with BT-Oriented Methodology, a Game's Applications, Subsystems, Algorithms, Functions can be designed with Behaviors at the lowest level.
Desired Features:- Composites: Selectors, Sequencer, Parallel
- Decorators
Last edited by TechLord; 05-11-2019, 12:54 AM.
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Lord Iheanacho repliedShouldn't this be posted in job offerings section instead?
EDIT: Nvm, I see the purpose of this now.Last edited by Lord Iheanacho; 06-28-2017, 04:17 AM.
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TechLord repliedQuick Contract #2
Seeking Material FX/Particle FX Artist: Closed Payment: $30.00 USD Pixels Movie Cube Disintegration Particle Effect Details The Bloxelizer's has the power to disintegrate Entities into primitive geometric particles. Seeking a material that mimics the visual effect of the pixels movie disintegration cube.
Desired Features:- PBR Material
- Customization
- Adjustable Color, Emissive,
Metalic,
Specular Parameters - High Performance
- Adjustable Color, Emissive,
Last edited by TechLord; 05-11-2019, 12:53 AM.
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TechLord repliedQuick Contract #4Seeking Blueprints + BP Networking Guru: Closed Payment: $200.00 USD Multiplayer World & Entity Construction Framework Details A Framework to support Real-time Collaborative World Building and Assembly of Modular Entities.
Desired Features:
Spawn Actors/Components/Asset Objects, User/Group Control Assignment, Attach Components, Orientate Actor/Asset Object, Apply Materials to Mesh Objects, Save/Load.Last edited by TechLord; 05-11-2019, 12:53 AM.
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TechLord repliedQuick Contract #3
Became thisSeeking 3D Artist: Closed
(evolved into EyeManga3D, retail $14.99)Payment: $75.00 USD Functional 3D Photo-realistic Anime Eyes (Left, Right, Center) Asset Details A set of Functional 3D Photo-realistic Anime Eyes to replace UMP Chibi's Eye Texture. Attached/Detached, Adjustable, and Rotated at run-time. Anime Eye Set should consist of a Left, Right, and Center Eye (ie Cyclops) shaped Eyes.
Desired Features:- PBR Materials (Material Layers acceptable)
- Customization
- Adjustable Color, Size, Shape: Retina, Iris, Brows, and Lids
- Animation
- Adjustable Rotation of Eye (Follow Object)
- Animated Eye Brows (Spline?) & Lids w/Lashes:Blinking, Emotional Expression. Facial Animation Support a Plus!
EyeManga3D - Introduction Playlist:1, 2, 3, 4, 5, 6, 7EyeManga3D - Blueprints-based Dynamic Character Eye System
Inspired by Robot Chicken, Zelda, Anime/Manga, and the desire for other than stiff-eyeballed Characters in games.
Instantly Add Dynamic Eyes to your Game Characters!- 100% Blueprints-based for simple integration and modification.
- 2D Animation Support using Flipbook Animation
- Use with Existing Characters, simply add EM3D Accessories as Child Actor components for Instant Eyes
- 3D Eyeball Support w/ Masking - Add dynamic Eyes to your Characters without direct modifications to the Mesh.
- Flexible Eye Tracking System for Manual/Automated control
- Fully Customizable PBR Materials. Create unimaginable Eye Designs mixing Anime with Photo-realism.
- Extendible Modular Eye Parts
- Front-end: (In-game) UMG Editor ('Decoupled Logic', All Logic located in separate BP Actor)
- Save/Load Presets and Individual Character Eye Profiles
- Back-end: Eye Animation Control Functions, Material Instance Parameter Adjustments, Array Data-fill
Bonus:
- 2D Mouth - Modular with Flipbook Animation Support.
- Look Alive Compatible.
Last edited by TechLord; 07-12-2019, 03:12 PM.
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TechLord repliedQuick Contract #1
Seeking 3D Artist: Closed
Payment: $150.00 USD PBR Dragon Armour Plating for UE4 Mannequin (Full Set) Details
We all know and love the UE4 Mannequin. I want to outfit him with some Prototype Dragon Armor Plating. Plates to be attach with Bones/Sockets or as Mesh Components. The more granular the plate pieces are, the better.
Desired Features:
- PBR Material
- Customization
- Adjustable Color, Emissive,
Metalic,
Specular Parameters
- Adjustable Color, Emissive,
Last edited by TechLord; 07-16-2017, 08:19 PM.
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Quick Contracts
Quick Contract #6Seeking Blueprints or C++ Guru: Open Payment: $75.00 USD COPilot Player Controller Blueprints Or C++Plugin Details Copilot Mode: 1 Game, Multiple Controller Mappings:
Copilot Mode popularized by the XBox, allows two players to share the same controller. I can see the copilot mode control scheme being useful in many game genres, transforming them into instant co-operative multiplayer experience.
Desired Features:- Support two or more (2+) Player Controller sharing.
- Local and Remote Multiplayer Team Copilots Support
Last edited by TechLord; 07-16-2019, 02:56 AM.
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