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3D Animator

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    [PAID] 3D Animator

    3D Animator
    30th October, 2015

    Skunkwerks Kinetic is looking for an experienced animator to help bring our game characters to life.
    We are a small game studio working on our first PC title, MEG 9, in collaboration with William Gibson.

    Responsibilities:

    work closely with Creative Director and concept artists to make our characters and game props come to life
    work with AI programmer to determine specifications for gameplay animations
    assess existing animations and models, making improvements as necessary
    create new prop and character animation sequences from design specifications and existing models
    create specific animation sequences for cinematics/cut-scenes/promotional material
    Requirements :

    degree or diploma in 3D modelling, animation and/or relevant industry experience
    expert level understanding of animation principles
    strong sense of timing and posing
    broad knowledge of proportion, architectural/mechanical functionality
    expertise in 3D software (Maya or 3ds Max)
    Additional Skills:

    experience with Unreal Engine/Unity game engines a huge plus
    credits on previous releases (console, PC) highly valued
    You are:

    a video-game enthusiast
    knowledgeable in contemporary media (web, games, comics, film, animation, etc)
    open-minded, flexible and willing to learn new techniques and software interfaces
    eligible to work in Canada
    Please send your resume and link to your portfolio to: info@kineticindustries.com
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