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Savage Arena Game (Multiple Job Openings!)

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    [UNPAID] Savage Arena Game (Multiple Job Openings!)

    Project Title:
    Savage Arena

    The goal is to recreate melee combat based from an old title "Savage: Battle for Newerth". We also want to give coders, artists, modelers, etc. an opportunity to harness their creative powers into an intense but fun game.

    In-short: Unreal Tournament style quick Arena Deathmatch fights that allow players to kill each other over and over in little time.
    A bit more: An arena game which players engage in melee combat using claws if they are a beast or axes if they are human. To add to the intensity the character condition and combat intensity will affect the perspective of the player's camera. For more Details check out our ever evolving Trello Board linked below! (I'll finish the description later)

    • Standard Movement, Dodge/Block, and some special attacks.
    • Basic challenge and reward system
    • A Human Nomad character
    • A Beast Scavenger character

    Team Name:
    S.A.P. Team (Savage Arena Project Team)

    Team Structure:
    Project Manager & Designer (Justin Waters) <-If someone can handle the project better speak up!
    C++ Programmer (1 Opening)
    Blueprint Scripting (Olivier Wenger, 2 Openings)
    3D Character Artist (Djinghis Khan, 2 Openings)
    3D Artist (2 Opening)
    Concept Artist (1 Opening)
    Environment Artist (1 Opening)

    Talent Required:
    Project Manager OR C++ Programmer OR Blueprint Scriptor OR 3D Artist OR Concept Artist OR Any Other Related Skill
    • Open to Suggestion\Criticism
    • Able to Dedicate >8 hours a week.
    • Meet Deadlines.
    • Passionate.
    • Enjoy working with others.

    S.A.P. Team's Trello Board

    Skype: j.dub.42