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Unreal Engine Programmer Opening/Los Angeles, Ca

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    [PAID] Unreal Engine Programmer Opening/Los Angeles, Ca

    Game Engine Programmer

    We are looking for a seasoned engine programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting-edge hardware working in virtual and augmented reality. The position will develop tools and workflows utilizing game engine technology on a variety of projects. The Unreal Engine is the primary development focus, but familiarity with other game engines is desired.
    Responsibilities:

    Build amazing VR games and experiences
    Help develop flexible tools, pipeline and workflow for game engine projects
    Develop tools to improve asset transfer between game engine and 3rd Party Software packages
    Keep up to date on emerging game engine technologies
    Support multiple game engine projects for a variety of delivery platforms
    Assist with asset integration into game engine, balancing artistic integrity and performance
    Assist with development & maintenance of technical design documentation
    Provide & assist in the generation of accurate development time estimates
    Constantly explore, test, and evaluate new optimization and quality improvement techniques
    Collaborate with a multi-disciplined (Art, Animation, TD, Production, etc,) team, including off-site member
    Essential:

    Bachelor's or Master's degree in Computer Science
    Extensive experience with the Unreal Engine
    Minimum 3+ years game industry programming experience
    Extensive experience with C++ programming language and debugging
    OOD team software development experience
    High- Level game engine programming experience
    Experience working on published AAA titles
    Solid understanding of algorithms, physics and math
    Identify technical and developmental risks/obstacles and generate creative solutions to those challenges
    Able to think creatively and resolve technical challenges and limitations
    Technical proficiency and understanding of game engine shader creation, texturing and lighting
    Understanding of graphics, audio/video, networking, memory handling, script compilers, I/O
    Able to remain calm and confident in a fast-paced environment
    Able to work within a team as well as self-direct under your own initiative
    Excellent communication skills at all levels, both on a technical and creative basis
    Desired Skills or Experience:

    Experience with Unity and/or other game engines
    Experience with Augmented Reality SDKs
    Mobile game development experience
    Rigging experience with Maya and game engines
    Proven high level of Python & Mel experience

    If interested please send your CV to stevenwilliams@flwint.net
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