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LF 3D modellers, animators level designers

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    [ROYALTY] LF 3D modellers, animators level designers

    [ROYALTY] LF 3D modellers, animators, level designers

    Project Title:
    Project X (still debating on the official name. Got a few options but none of them are final yet)

    Description:
    Story-driven RPG in a steampunk x aetherpunk (fantasy) world with tactical/strategical turn-based combat.
    Assume the role of a young lad with mysterious powers and amnesia, who's being hunted by a shady
    organization. Explore your way through the huge city you find yourself in and get to the bottom of what's going on.

    Includes (or rather will include):
    • A game world and story with much depth and detail;
    • A dark, cruel and sometimes depressing atmosphere;
    • A giant city to semi-freely explore (lots of side-alleys, dark corners etc.);
    • Up to 9 playable characters each with a unique skill set, mechanic, personality and backstory;
    • Tactical turn-based combat;
    • No grinding, no EXP (different level progression system);
    • Almost no random encounters;
    • Realistic weapons (no Gunblades or Glass Swords);


    Team Name:
    We don't have one yet (and frankly we think this is not the primary concern at the moment)

    Team Structure:
    ZhoRa13 (Project Creator)
    Project Manager, C++ Programmer, Blueprint Scripter, Game Mechanics Designer

    Mr Tztz (Project Creator)
    Project Manager, Story Writer, Game Mechanics Designer, Game Balancer, Level Designer

    Ablepharus
    C++ Programmer

    TheLowl
    Concept Artist, Character Designer

    MoonyTheLoony
    Concept Artist, Character Designer

    NashTheNewb
    UI and HUD Designer

    Steam Gray
    Concept Artist, 3D Artist

    Maggan
    3D Artist

    Eldamira
    3D Artist

    Shwarz
    Music and Audio Designer


    Previous Work:
    N/A - first title.

    Talent Required:
    3D Artist
    • Experience with Blender or Maya;
    • Experience with UE4 toolset is a bonus;
    • Experience with texturing;
    • Able to make "building-block" based objects (separate walls, pipes, roofs, chimneys etc.) to ease the level designer's job at building the world.

    3D Character Artist
    • Experience with Blender or Maya;
    • Experience with UE4 toolset is a bonus;
    • Expected to create, rig and animate characters, clothing and objects.

    Level Designer
    • Experience with UE4 is a bonus;
    • Able to build a city using the materials provided by the 3D artists.


    Contact:
    E-mail: kornevzhora@yahoo.com
    Skype: djlights
    Last edited by ZhoRa13; 08-19-2015, 09:47 AM.
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