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Seeking FPS gameplay engineer for Oceanic

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    [ROYALTY] Seeking FPS gameplay engineer for Oceanic

    We are seeking a gameplay engineer to join us in our development journey for Oceanic. You will be responsible for delivering fluid FPS mechanics with guidance from AAA developers and artists to fit a specific style. We are looking for someone with strong knowledge of FPS mechanics such as movement, sliding, vaulting, weapon management, advanced recoil systems, etc. If this is your specialty, we'd be honored to have you on our team!

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    Requirements

    - Strong knowledge using Unreal Engine.

    - Strong knowledge of C++ programming language.

    - Strong knowledge of developing FPS games.

    - Shipped title as gameplay engineer or test builds/videos of personal projects we can test/view.



    You may apply here: https://www.wardb.com/gameplayengineer


    Last edited by Ward B; 09-27-2019, 06:03 PM.

    #2
    Bump: Still looking for a gameplay engineer.

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