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"A Star Falls" - Pandagon Studios Inc.

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    [ROYALTY] "A Star Falls" - Pandagon Studios Inc.

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    About us:

    Pandagon Studios Inc. is a small dedicated indie dev team consisting of 7 employees. Due to their passion for video games and game development, these employees are working on the studio’s first title code-named A Star Falls. From the beginning our mission was to make the most of design and functionality, to give players of our games the best experience possible.

    About the game:

    A Star Falls is set in Atlanta Georgia. It is a first person sci-fi horror game that focuses on stealth, puzzle solving and melee style combat.

    Backstory

    A meteor has fallen and the city is now in complete chaos. You play as Johnathan Albright, who has just woken from a coma in the hospital. John has no clue what has happened, only possessing the desperate need to find his daughter. Players will be tasked with guiding Jonathan through the horrifying city, surviving whatever that crosses his path, not knowing what lurks around the corner or if the people you meet are friend or foe. Hidden messages and files will offer clues fleshing out events that have unfolded around you, and background on the corpses littered around the city.

    Development

    The game is in the currently nearing the end of the prototype phase of development. We already have most of the game mechanics ironed out, but still in need of testers to receive feedback.

    A Star falls is being developed first on PC but depending on funding, either through Kickstarter or by way of a publisher, we would like to distribute the game digitally on other platforms. Our main focus right now is to develop a demo that will show off the majority of the game’s design before we begin the crowdfunding phase.

    Compensation:

    All positions will be royalty based, everyone will make a cut of the game sales. This can be discussed, outlined and drafted up if you so desire and a contract must be signed before joining the studio.


    Dev Team:

    Zachary Bracker: President/ Game Director
    Years of experience: 6

    Daniel Beaty - Vice President/ Lead Level Designer
    ​Years of experience: 4

    Tim Clague - Game Writer
    Years of experience: 15

    Laura Stuart – Lead Concept Artist
    Years of experience: 8

    Jaime Marcello - Sound Designer/ Composer
    Years of experience: 4

    Jennifer Green - 3D Environment Artist
    ​Years of experience: 3

    Matthew Gillmeister - Character Artist
    Years of experience: 4



    WIP Portfolio:

    https://forums.unrealengine.com/show...on-Studios-Inc


    Studio Website:

    http://www.pandagonstudios.net


    Open positions:

    [1x] 3d Artist
    [1x] Shader and Texture Artist


    We are always looking for talent so if you got the skills and talent we would love to hear from you.

    To learn more about the positions and apply please view our jobs page on our website http://www.pandagonstudios.net/jobs
    Last edited by Panda256; 08-18-2016, 10:56 PM. Reason: added new position

    #2
    We are hiring for these positions:
    1x Environment Artist/ 3D Artist
    1x Lead Blueprint/ C++ Programmer
    1x Audio Engineer/ Sound Designer

    Comment


      #3
      We are hiring for these positions:
      1x Lead Environment Artist/ 3D Artist
      1x Lead Blueprint/ C++ Programmer

      Comment


        #4
        We are hiring for these positions:
        1x Lead Environment Artist/ 3D Artist
        1x Lead Blueprint/ C++ Programmer
        1x Lead Character Artist

        Comment


          #5
          We are hiring for these positions:
          1x Lead Environment Artist/ 3D Artist
          1x Lead Blueprint/ C++ Programmer
          1x Lead Character Artist

          Comment


            #6
            Added openings for the following positions:

            1x Blueprint/ C++ Programmer
            1x Character Artist

            Comment


              #7
              I've sent PM through your inbox. Please check, thx

              Comment


                #8
                Originally posted by Muzaheed
                "We are hiring for these positions:"

                what means by hiring?
                paid tasks?
                The open positions are royalty based

                Comment


                  #9
                  Looking to fill the open Character Artist and Programmer positions.

                  To view more info and apply for any open positions please visit our website, http://www.pandagonstudios.net

                  Comment


                    #10
                    The Character Artist and Blueprint/C++ programmer positions are still open. It doesn't matter how much experience you have. We are happy to accept applications from anyone.
                    Logitech Wheel Plugin

                    Comment


                      #11
                      Sent a PM.

                      Comment


                        #12
                        Pandagon Studios hit a big milestone this week. We finished a prototype and are having people playtest it this week. If you are interested in playtesting our game, you can apply here. I would also like to point out that the Character Artist and Blueprint/C++ programmer positions are still open. It doesn't matter how much experience you have. We are happy to accept applications from anyone.
                        Logitech Wheel Plugin

                        Comment


                          #13
                          I would apply for blueprint scripting, I have 7+ years of experience with coding languages, but right now I'm finishing a mobile game and college is going to require a lot of attention. Maybe in the future? Also I was wondering if the team/person who made your website could explain to make how make one like you have. Like when you scroll down with the photos moving. Discovery Channel did it too, but I don't know how.

                          Comment


                            #14
                            Originally posted by xSoulSpectrumx View Post
                            I would apply for blueprint scripting, I have 7+ years of experience with coding languages, but right now I'm finishing a mobile game and college is going to require a lot of attention. Maybe in the future? Also I was wondering if the team/person who made your website could explain to make how make one like you have. Like when you scroll down with the photos moving. Discovery Channel did it too, but I don't know how.
                            Fill free to still apply. Although we are looking to fill the position asap, we wouldn't mind waiting 1-2 months, for a skilled applicant if they needed extra time to Finnish up other projects.

                            As for the website, the effect that you are looking for called Parallax Shift Scrolling. Its when you have multiple layers on top of one another scrolling at different speeds. This can be set up using a few .html scrips. Here is a tutorial and a simple plugin that you can use to create the effect. https://ihatetomatoes.net/how-to-cre...lling-website/.

                            Comment


                              #15
                              Originally posted by Panda256 View Post
                              Fill free to still apply. Although we are looking to fill the position asap, we wouldn't mind waiting 1-2 months, for a skilled applicant if they needed extra time to Finnish up other projects.

                              As for the website, the effect that you are looking for called Parallax Shift Scrolling. Its when you have multiple layers on top of one another scrolling at different speeds. This can be set up using a few .html scrips. Here is a tutorial and a simple plugin that you can use to create the effect. https://ihatetomatoes.net/how-to-cre...lling-website/.
                              Thanks a ton, I'll definitely look into this. What I could do at the moment is apply within the week or the next and as soon as I'm situated with college I'll see how much time I can spare to the project.

                              Comment

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