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    #31
    New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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      #32
      New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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        #33
        New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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          #34
          New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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            #35
            New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1693560 This is one of my Time-Lapse Photography stills. We'll use this animated for our Storymaster to set our teaser Cinematic scene.

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ID:	1693561 This week's THUNDER live-stream featuring Vocalist (and Voice-over artist) Amanda Silvera singing in our Vertical Slice theme song Intrepid.

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              #36
              New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1696096Derrik Hunter is designing our Pit where players are Banished to in our game. Dylan von Rambow is writing our open world quests, and this will be one of the player's rewards.

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ID:	1696097We wanted a nice cover, to represent an old book for our Pit Quests. This is what I mocked up for that.

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                #37
                New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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                Love the closeup detail found with Brushify.io.

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ID:	1699074 Thanks to Brushify.io I was able to texture the entire map in just over an hour.

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                  #38
                  New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1701014 Brood Shrine.

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ID:	1701015 Kin Shrine.

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                    #39
                    New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1702965 Updated our block out with some existing models, the use of negative space turned out great!.

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ID:	1702964 Love how this looks as you come in towards it.

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                      #40
                      New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1705129 Thanks to Brushify the map is really looking great! I was able to lay down these textures by hand in just over an hour.

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ID:	1705130 Derrik Hunter was able to convert another one of his Pit designs into our Quest book!

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                        #41
                        New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1708149 Blocking out our Brood Fortress with models from Bear Isle.

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ID:	1708148 This is where our Vertical Slice will take place. We are almost half way there.

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                          #42
                          New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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                          Henrique Carvalho unwrapped our land bridge, got our Normal map pointing in the right direction, and wow, this looks amazing!

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ID:	1711021 Henrique Carvalho changed the shape of our land bridge to make it more natural. It sure looks grand!

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                            #43
                            New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

                            Click image for larger version

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ID:	1713706 Our Quest book to hold your earned underground Pit schematics.

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ID:	1713707 Derrik Hunteris designing our Pit maps so players can collect them and understand where they are being banished to, and how to get back out into the main game.

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                              #44
                              New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1716675 Screenshots in our Intrepid map, showcasing Bojan Radić & Chandler Cash's game development.

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ID:	1716676 Screenshots in our Intrepid map, showcasing Bojan Radić & Chandler Cash's game development.

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                                #45
                                New development on Intrepid. Updated Freelance Opportunities here: http://iplaymore.com/jobs

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ID:	1719602 Bojan Radić did a fantastic job of creating our central fountain for a twist on our gameplay.

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ID:	1719603 Our Komodo Dragon was model by Tyler Hinthorne, rigged by Daniel Shekjerovikj and animated by Ryan Kemp.

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