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Project PI [Volunteer/Rev-share] - Recruiting Artist from all dimensions!

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    Project PI [Volunteer/Rev-share] - Recruiting Artist from all dimensions!

    Introductory blah blah blah...

    Lets cut to the chase

    About: 2 months in development (in total, over the course of 1.5 years...), Project PI aims to create a 3D, topdown, low-poly, comic-book style open world detective game, built in the unreal engine.

    Now, I know that open-world sounds quite ambitious, but it is actually a very small open world, which partially made using procedurally generated buildings and placed props.

    Setting: The game is set in an alternate history 1920's with a mix of noir and retro-futurist vibe (think dieselpunk, but with electricity), in a crime-infested metropolis on the brink of crisis, where the protagonist is hired to solve a series mysteries, some of which are linked together to form an overarching plot. The details are yet to be worked out, hopefully by a skilled writer.

    Progress: So far, we have managed to build a test version where you can drive around a lifeless, and glitched-out, cookie-cutter town, which is available for download from our discord.

    What we are looking for:
    - Low-polygon/quad/ngon 3D modellers: In order to expand the game world, we are in need of simple, no-thrills models, which need not even have any textures what so ever, only a simple, projected UV unwrap, which I will explain in person. Street signs, road sections, sections of building exteriors (2-6 meters wide and tall) in classicist, imperial or art-deco style (I can provide the references), Trees, Vehicles, and in-door furniture/props. You are free to work in your own pace, no deadlines, only encouragement.
    - Character Artist/Animator: Someone with slightly more skill, to model characters in low-poly style. Again, no need for textures or UVs. If you can rig and/or animate, that a plus but not really necessary, as we can take care of that.
    - 2D artists: For various tasks such as UI, concept art, cutscenes, or whatever you do the best.

    To apply: Send me a PM, and I will reply with a link to our discord.

    What we may also be looking for:
    - If you have no skills what so ever, or have beginner 2D, 3D skills, I am willing to train you up to an amateur-ish level, which will be quite sufficient for your participation in the project, if you are willing to take the time. (Note: I'm a pretty bad tutor)
    - If you have other skills (Music, soundfx, writing, voice acting, unreal programming/level design) and if you are really interested in our project, I'll add you to our list of contacts, and contact you when the time is right.

    Closing remarks blah blah blah... If I forgot to cover something important, feel free to ask me on the thread.