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Talents Wanted - Developers and Technical Artists

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    [CONTRACT/PAID] Talents Wanted - Developers and Technical Artists

    YouSpace, a world-class company focusing on advancing machine learning and computer vision technology, is looking for full-time senior developers and 3D technical artists with extensive experience in Unreal Engine 4.
    You will work closely with design team and build high performance graphics systems for real-time rendering. You will be solving world-class rendering problems, researches and develops innovative graphics techniques including shaders, algorithms, and tools. You will also be driving computer graphic decisions on our products. We expect you to be highly confident in your works.

    Company Name
    YouSpace, Inc

    Talent Required

    Senior Unreal Engine Developer
    Expertise in C++ and Unreal Engine 4
    Graphics/rendering programming
    Shaders, materials, lighting, rendering pipelines, procedural modeling and generation, 2D image processing, VFX and particle systems, and other graphics techniques
    Proficient in 3D math skill
    Enthusiasm and initiative
    Excellent spoken and written communication
    Strong cross-disciplinary communication skills; collaborative mindset
    Develop graphics techniques and algorithms to maximize graphics quality and performance
    Implement and improve modern game engine graphics pipelines
    Write high-quality, performant, and maintainable code
    Maintain a creative and collaborative working relationship with design team / product team across various disciplines
    Must have a portfolio or project to demonstrate your previous work

    3D Technical Artist (or a wizard that knows how to make things look great)
    Experience in UE4 Cloth Simulation and advanced lighting
    Prior experience working in a CG related industry or animation team
    Complex character and clothing experience
    Maya expert. Experience with Maya API a plus
    Python programming skills or capacity to create tools and scripts to facilitate workflow
    Understanding the basics of 3D Math
    Knowledge of best practice and techniques for working with 3D Characters in gaming or cinematics pipeline
    Excellent communicator, able to present ideas verbally and visually
    Rig and clean up characters and clothing related assets to be used by 3D Animators in a in-house process pipeline
    Collaborate with 3D Animators to solve rig or skin related issues
    Develop and maintain character motion and deformation systems
    Work closely with the design team and engineering team to create highly polished 3D assets
    Produce concurrent and competing projects in a fast-paced environment
    Must have a portfolio or project to demonstrate your previous work