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HIRING! Toys For Bob : (Activision Blizzard) : Unreal Engineers (Regular Full-time)

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    [PAID] HIRING! Toys For Bob : (Activision Blizzard) : Unreal Engineers (Regular Full-time)

    Toys For Bob has been making games for over 20 years, and we have never worked harder or been more proud of anything we've done--in games and in life. We are the creators of the Skylanders™ franchise, the ultimate toys to life children's video game. If you want to work in a place that looks like you're on a tropical island, you're going to dig our environment. And for all you canine lovers, we are a dog-friendly studio!!

    We at Toys for Bob are seeking fun, unique, motivated engineers to join our award winning ways. We currently are in development of a couple new projects that we would love to tell you about. We recently transitioned our teams to Unreal, and are going a new direction for Activision. It's a very exciting time to learn more, and your expertise in Unreal could be a game changer!

    If you enjoy autonomy, fun, security, family oriented, kid friendly games. You should check us out!

    Please check out our careers page for more details, or simply click the below links to each position.

    Unreal Engineer (Mid or Sr. level)
    Sr. Software Engineer (Animation)
    Sr. Software Engineer (Generalist )
    Sr. Rendering Engineer

    If you do not want to apply directly, that's okay!

    Please reach out to our recruiter Patrick Bostwick for more details : patrick.bostwick@activision.com


    Toys for Bob is also part of the Activision Blizzard family! Our portfolio includes some of the strongest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard Studios, Major League Gaming, and our independent studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch. Our entertainment network has nearly 500 million monthly active users in 196 countries, and we’re continuing to expand our capabilities across new platforms, genres, audiences and geographies. We’re proud to be one of FORTUNE’s "100 Best Companies To Work For®" and our 9,000+ employees are some of the best and brightest talents across entertainment, media and technology.
    My company has a lot of open positions! If you are interested, click this link. If you apply to a job, you will be treated as a referral from me.

    #2
    For the benefit of anyone reading this thread, Toys for Bob are in California.

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      #3
      Support and educate other engineers on available Unreal features.
      Sounds like ditching inhouse engine and now everybody in there have to learn how to use UE4 :3
      | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

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