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Looking for Hard Surface Artist and Environment Artist

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    [ROYALTY] Looking for Hard Surface Artist and Environment Artist

    ROYALTY BASED

    Looking for talented 3D guys for an upcoming indie title. I need guys that know what they are doing so I don't have to worry about holding peoples hand when it comes to the pipeline.

    Hard Surface Modeling

    Intermediate: Knowledge of popular modeling program (blender, max, maya, modo, etc.)
    Intermediate: Knowledge of a sculpting program (Zbrush, Mudbox, etc.)
    Demonstrable skill in creating high quality art with a focus on realism
    Understands the high poly to low poly workflow
    At least 10 hours per week available to work and chat via Skype and Discord

    Environment Artist

    Intermediate: Knowledge of popular modeling program (blender, max, maya, modo, etc.)
    Intermediate: Knowledge of a sculpting program
    Intermediate: Knowledge of SpeedTree
    Can make realistic foliage, rocks, trees, bushes etc all having LODs
    Understands the high poly to low poly workflow
    At least 10 hours per week available to work and chat via Skype and Discord

    Can't tell you much about the game but it follows other games in its genre (Elder Scrolls, Witcher, Etc) but obviously having its uniqueness.

    Twitter: @StudiosVaga

    If you are interested please email vagastudios@gmail.com with the following...

    1. Your name
    2. Portfolio link (or pictures of your work)
    3. Why you would be a great addition to our team

    Looking forward to seeing some awesome submissions! Thanks for reading guys!
    Last edited by trowco; 12-08-2016, 03:04 AM.
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