Hey i am looking for a tutorial on how to make my game MMORPG almost just like Mortal Online did with the Engine!
Any help would be amazing here !!! Love u all!
Hey i am looking for a tutorial on how to make my game MMORPG almost just like Mortal Online did with the Engine!
Any help would be amazing here !!! Love u all!
Not very constructive!
When you do not like his nice unique gameconcept, then give him please a helping hand and not a neckbreaking slap.
The problem is that his question is too broad and open-ended. It's like if I went on an engineering forum and asked "how do I build a space rocket?". There are so many ways it can be built and designed, depending on what you want to do, this thread could spawn 1000 answers debating design approaches.
Also, if the OP is asking a question like that, it shows they have no knowledge of UE4 or game design, otherwise they would be asking more specific questions.
To the OP: the most constructive answer I can give you is to put the MMO idea on hold and first learn how UE4 works. Try making some smaller, simpler games to learn how to use UE4 first and then tackle the MMO when you're experienced enough to design it yourself.
When UE4 went free, many predicted the forums would get flooded with samey questions.
Epic could add a mandatory FAQ before first time posters earn the right to post...???
Where do I start if I want to make an MMO?
I know the question sounds naive, however I have been developing a single player space game for a while with the engine and I really would like to add networking to it and allow for a persistent world that allows players to connect to it and would save their characters every time they log out. I am just not sure where to start if I want to achieve this or how I would integrate it with Unreal Engine 4. I have read up on all the networking stuff UE4 has to offer however there is a gap between developing it in my local editor and connecting it all up to a server. Does anyone know of a guide or have tips for where to start looking/researching on how to achieve MMO status. P.S. I have made my game with networking in mind.
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What are the BEST Unreal Tutorials / Docs? There are none tbh... Here's why
Instead its better to just take projects apart (see the free 'creators' listed here)
I honestly disagree - If we want people to learn then we got to teach them by pointing them at Resources like the Wiki and the Youtube videos by Epic.
Got to agree with [MENTION=16701]Luftbauch[/MENTION] on this though giving someone a nudge in the right direction is probably the best idea.
That said there are not allot or resources on how MMOs are made. Would anyone be interested in a document for resources for making MMOs or the like?
Because as it stands - There are not a whole lot of resources out there for such games in one collected place. I think this could be a major boon for our community
I have to agree with the overall consensus here. While repeat threads similar to this one may crop up all the time, we should be helping newcomers rather than giving them an unwelcoming first impression. Lets be honest, many of us were at this stage at some point in our endeavor to create games. It costs nothing to be helpful, and it only leads to our community growing stronger. =)
For what they want to do, there's too much information to try and give them anything useful, and considering they are a beginner they won't understand it anyways. Giving small pieces of advice like pointing them to where general tutorials are will do nothing for them.
An MMO is possible of course but you don't start making an MMO. If you want to make an MMO you will want to start making simpler games, you will know how to make an MMO when you feel ready and got the right people.
An MMO is possible of course but you don't start making an MMO. If you want to make an MMO you will want to start making simpler games, you will know how to make an MMO when you feel ready and got the right people.
That depends a lot on his skill level, if you don't know the basics then start with the basics, then eventually you can make your own experiments there is a lot of info on Unreal Engine youtube channel. Baby steps, you can do it but for sure is going to take a while.
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