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Unreal Engine 4.8 Material Problem
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You can alter the material to scale down the UV, or alter the mesh UV mapping to better fit the material.Lets Measure It
Blueprints to measure distances, area's, circumferences and routes/paths. Check out the marketplace: https://www.unrealengine.com/marketp...ets-measure-it
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Last edited by svv3dUDN; 06-16-2015, 05:08 AM.
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Originally posted by svv3dUDN View PostHi!
Try to do this:
1. Create copy material.
2. Open in material editor and add Multiply and Scalar Parameter nodes for tiling system.
Before
[ATTACH=CONFIG]43805[/ATTACH]
After
[ATTACH=CONFIG]43813[/ATTACH]
3. Create Instance material from modified material and assign it to the floor.
4. Open Material Instance and adjust tiling.
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