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    Crash UU4Editor-cmd

    Hello, adding material, UE4 closes. What is it may be?

    LOG:

    [2014.04.15-04.27.29:195][327]LogMaterial: Missing cached shader map for material M_Ground_Moss, compiling.
    [2014.04.15-04.27.50:911][784]LogWindows:Error: appError called: ShaderCompileWorker terminated unexpectedly! Thread 0.
    [2014.04.15-04.27.50:911][784]LogWindows:Error: Windows GetLastError: ?5@0F8O CA?5H=> 7025@H5=0. (0)
    [2014.04.15-04.27.50:949][787]LogCrashTracker:


    [2014.04.15-04.27.51:075][790]LogWindows:Error: appError called: Shader Compiling thread exception:
    ShaderCompileWorker terminated unexpectedly! Thread 0.

    Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2b67ff8c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2b665fad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2b68a6b8 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2cdf90f9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2cdf4711 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

    [2014.04.15-04.27.51:075][790]LogWindows:Error: Windows GetLastError: ?5@0F8O CA?5H=> 7025@H5=0. (0)
    [2014.04.15-04.27.51:077][790]LogCrashTracker:


    [2014.04.15-04.27.51:077][790]LogWindows: === Critical error: ===


    [2014.04.15-04.27.51:077][790]LogWindows: Shader Compiling thread exception:
    ShaderCompileWorker terminated unexpectedly! Thread 0.

    Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2b67ff8c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2b665fad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2b68a6b8 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2cdf90f9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2cdf4711 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]


    Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
    Address = 0x2b665684 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0x2b682b28 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
    Address = 0xc7ac75ad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
    Address = 0xc7abce5c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
    Address = 0xc7abceca (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
    Address = 0xc7ac8ae9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
    Address = 0xc7ac94e9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
    Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

    [2014.04.15-04.27.51:078][790]LogExit: Executing StaticShutdownAfterError
    [2014.04.15-04.27.51:085][790]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
    [2014.04.15-04.27.51:085][790]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
    [2014.04.15-04.27.51:085][790]LogWindows: FPlatformMisc::RequestExit(1)
    [2014.04.15-04.27.51:085][790]Log file closed, 04/15/14 10:27:51


    Thanks for the help!

    #2
    Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600)
    Language: Russian (Regional Setting: Russian)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    Processor: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 CPUs), ~3.5GHz
    Memory: 16384MB RAM
    Available OS Memory: 16336MB RAM
    Page File: 4041MB used, 85587MB available

    Card name: NVIDIA GeForce GTX 660
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 660
    DAC type: Integrated RAMDAC
    Display Memory: 4037 MB
    Dedicated Memory: 1989 MB
    Shared Memory: 2048 MB
    Last edited by Codname; 04-15-2014, 01:08 AM.

    Comment


      #3
      Having the same issue in some maps.

      Comment


        #4
        You should propably post this on the Answerhub, not in the Work in Progress - Forum.

        But just some quick thoughts - got the latest Drivers installed?
        May some file is corrupted, as it states that it is missing stuff in some UE4Editor-xy.dll's so you could try reinstalling?
        On the AnswerHub the Epic-Staff will answer this and they should know best, what their error messages mean.

        Comment


          #5
          I will move this thread into the general discussion now, but as Leonard said, I would also recommend you to post this question onto answerhub.

          Comment

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