Tried compiling the latest build but getting a undefined symbol error. Any idea? The error is this:
Module.D3D11RHI.cpp.obj : error LNK2019: unresolved external symbol NvAPI_D3D11_CreateRasterizerState referenced in function "protected: struct nvgiutil::FVXGIRendererInterfaceD3D11::StateSet const & __cdecl nvgiutil::FVXGIRendererInterfaceD3D11::getStateSet(struct VXGI::RenderState const &)" (?getStateSet@FVXGIRendererInterfaceD3D11@nvgiutil@@IEAAAEBUStateSet@12@AEBURenderState@VXGI@@@Z)
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