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    This is 4.18.

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      Originally posted by zxank View Post
      This is 4.18.
      clean install vs15 and try again

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        Originally posted by enoes View Post

        clean install vs15 and try again
        Ok, it worked. What about setting the output folder to anything other than the project folder?

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          Originally posted by zxank View Post

          Ok, it worked. What about setting the output folder to anything other than the project folder?
          output? is it package game?

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            Where can I download full gameworks? Looking for WaveWorks in particular.

            EDIT: The github page listed (https://github.com/NvPhysX/UnrealEngine) is giving me 404 Page Not Found.
            Last edited by ScottRoberts87; 01-06-2018, 06:40 AM.

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              Originally posted by enoes View Post

              output? is it package game?
              Maybe, done it all manually again. Cheers for support.

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                Originally posted by ScottRoberts87 View Post
                Where can I download full gameworks? Looking for WaveWorks in particular.

                EDIT: The github page listed (https://github.com/NvPhysX/UnrealEngine) is giving me 404 Page Not Found.
                Link your Unreal and your github accounts (done in the unreal account settings).

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                  Hey guys!

                  Do some of you know how to use the "Wave Works Shoreline Capture" plugin with WaveWorks?

                  I'm struggling with taking the pic because the result is just a blank screen...

                  Thanks in advance!

                  Comment


                    VXGI 4.18 was officially updated 3 days ago. I'll eventually add a more complete 4.18 gameworks version on github including it!
                    LinkedIn | Link custom Shaders in 4.21/4.22/4.23 | Atmosphere Modelisation | Distance Matching Locomotion | Nvidia GameWorks builds - 4.19.2 : VXGI2.0, Blast, HairWorks, Flow - Plugins: VictoryBP

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                      Originally posted by Maxime.Dupart View Post
                      VXGI 4.18 was officially updated 3 days ago. I'll eventually add a more complete 4.18 gameworks version on github including it!
                      waiting i hope so like a 4.17 because its perfect branch
                      please dont forget any gameworks

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                        Is there any way to use blast plugin with launcher version of ue4? Or it still requires source version because of some modifications?

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                          Originally posted by Araxnid View Post
                          Is there any way to use blast plugin with launcher version of ue4? Or it still requires source version because of some modifications?
                          While blast is a plugin, it still requires lots of engine changes too.
                          https://github.com/0lento/UnrealEngine (GameWorks tech merges & upgrades, UE4 physics modifications)

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                            I updated my gameworks fork to include recent VXGI fixes and removed HairWorks (as the branch I included it from had issues on packaged projects).

                            You can find the repo here: https://github.com/0lento/UnrealEngi...4.18-GameWorks. It also contains additional fix mentioned here: https://github.com/NvPhysX/UnrealEngine/issues/443 which fixes the crash on editor exit.

                            This is based on 4.18.2 release and now includes Blast, Flex, Flow, HBAO+ and VXGI.
                            Last edited by 0lento; 01-16-2018, 10:40 PM.
                            https://github.com/0lento/UnrealEngine (GameWorks tech merges & upgrades, UE4 physics modifications)

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                              Not matter what i am doing, get the same error when building the solution.

                              Here is what i have done:
                              Reinstalled VS2017
                              Uninstalled VS2017, restarted computer and installed it again.
                              Installed VS2015, removed it again after it did not work.

                              I am using the build from: https://github.com/MaximeDup/UnrealE...17.X-GameWorks

                              Any ideas what i am doing wrong?

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                                4.18 full gameworks in volumetirc light please include

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