Hello
Early https://forums.unrealengine.com/show...gration/page67 one interesting fellow "GalaxyMan2015's" I proposed the topic about the implementation of foam and spray in Flex. But unfortunately the theme was never disclosed and left to say into oblivion)) I'm tired of waiting and shoveled a plurality of reference text and to wrestle with the settings of the emiter in unreal engine , in the hope of somehow bit by bit to adjust something like that, but my little experience in the field of knowledge did not give result) the original versions of Flex http://docs.nvidia.com/gameworks/con...fuse-particles
How do I enable or configure this yummy in UnrealEngine-FleX-4.16.0 ??
Thanks in advance and if something goes wrong with the text ,sorry for my translation from Russian into English )
Early https://forums.unrealengine.com/show...gration/page67 one interesting fellow "GalaxyMan2015's" I proposed the topic about the implementation of foam and spray in Flex. But unfortunately the theme was never disclosed and left to say into oblivion)) I'm tired of waiting and shoveled a plurality of reference text and to wrestle with the settings of the emiter in unreal engine , in the hope of somehow bit by bit to adjust something like that, but my little experience in the field of knowledge did not give result) the original versions of Flex http://docs.nvidia.com/gameworks/con...fuse-particles
How do I enable or configure this yummy in UnrealEngine-FleX-4.16.0 ??
Thanks in advance and if something goes wrong with the text ,sorry for my translation from Russian into English )

Comment