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    Originally posted by Xu Nie View Post
    Hi.
    The official HairWorks UE4 integration has been updated to UE4.13.0 and HairWorks 1.2.1, with more improvements and fix.
    Check it out. https://github.com/NvPhysX/UnrealEngine/tree/HairWorks
    All platforms Support?
    (Windows, Mac, Linux, Android, iOS, HTML5, PS4, Xbox One)

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      Originally posted by Aabs Inc. View Post
      All platforms Support?
      (Windows, Mac, Linux, Android, iOS, HTML5, PS4, Xbox One)
      It supports only Windows till now.

      Comment


        Originally posted by GalaxyMan2015 View Post
        When u ran setup.bat u typed Y to replacing files. Which in turned replaced the Nvapi changes required. Should be fixable by replacing the ThirdParty/NVIDIA/NvApi directory with the version from the repo
        Click image for larger version

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        my vc2015 is original iso
        is this problem?

        and i setup, also had error in MSB3075 , i have replace WindowsPlatformCompilerSetup for sp3 problem,also error
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          Originally posted by Xu Nie View Post
          It supports only Windows till now.
          Do you plan to support other API sets except DirectX 11&12 in the development environment?
          (PS4, Vulkan, OpenGL, OpenGL|ES, Metal, etc...)
          If yes, when will this support be active?

          Comment


            hi,i have a question,how to integrate Flow into UE4 4.13?

            Comment


              Originally posted by evehal View Post
              hi,i have a question,how to integrate Flow into UE4 4.13?
              There is no separate Flow integration available as of yet. So either write the integration urself if u have the SDK or use the funhouse branch which has Flow. Or wait until I get back from holidays and i'll merge the funhouse version into my branch
              NVIDIA GameWorks merged branch (v4.9.2) (v4.12.5) (v4.13 p2)
              Feel free to Donate if you wish to support me

              Comment


                Originally posted by GalaxyMan2015 View Post
                There is no separate Flow integration available as of yet. So either write the integration urself if u have the SDK or use the funhouse branch which has Flow. Or wait until I get back from holidays and i'll merge the funhouse version into my branch
                thank you. it will save me a lot time

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                  Gotta love that flex

                  Here's something i put together with flex (0:48 - 1:10 in video) thanks to this thread.

                  Marketplace Assets : HERE
                  (End of the world, Dark forest, Forest floor, Shady forest, Landfill,
                  Dolls,Swamp, Slaughterhouse, Cold forest,Casino props)

                  Comment


                    Originally posted by DaveBerg View Post
                    Here's something i put together with flex (0:48 - 1:10 in video) thanks to this thread.

                    That's so weird, so cool. You did the fishes using FleX?

                    Comment


                      Originally posted by DaveBerg View Post
                      Here's something i put together with flex (0:48 - 1:10 in video) thanks to this thread.

                      Great work!

                      Comment


                        Nvidia Flow integration

                        I'm waiting for Nvidia Flow integration to UE4. The overview of technonolgy at nvidia website contains the release date of Q3 2016. However Flow is still unavailable.

                        Comment


                          Thank you very much. Fishes between 0:48-1:10 in the video are flex softbodies.. Other are skeletal meshes simulated with Unreal's physics.
                          Marketplace Assets : HERE
                          (End of the world, Dark forest, Forest floor, Shady forest, Landfill,
                          Dolls,Swamp, Slaughterhouse, Cold forest,Casino props)

                          Comment


                            Originally posted by GalaxyMan2015 View Post
                            When u ran setup.bat u typed Y to replacing files. Which in turned replaced the Nvapi changes required. Should be fixable by replacing the ThirdParty/NVIDIA/NvApi directory with the version from the repo
                            Hi Galaxyman2015, I tried replacing files in NvApi folder but it doesn't work and errors are still there.
                            I also tried checking unicode symbols in codes and deleted all unicodes but still no luck, build failed either.
                            Are there any other solution to it? It seems you are right about those files but I cannot find the files which are correctly coded.

                            Comment


                              Originally posted by netseeker View Post
                              Hi Galaxyman2015, I tried replacing files in NvApi folder but it doesn't work and errors are still there.
                              I also tried checking unicode symbols in codes and deleted all unicodes but still no luck, build failed either.
                              Are there any other solution to it? It seems you are right about those files but I cannot find the files which are correctly coded.
                              I would suggest removing all the files and starting again. Ensuring you hit 'N' during setup.bat when asked to overwrite files. There may be other dependencies that got overwritten before.
                              NVIDIA GameWorks merged branch (v4.9.2) (v4.12.5) (v4.13 p2)
                              Feel free to Donate if you wish to support me

                              Comment


                                Originally posted by MightyJam View Post
                                I'm waiting for Nvidia Flow integration to UE4. The overview of technonolgy at nvidia website contains the release date of Q3 2016. However Flow is still unavailable.
                                Sorry, yes, still in development, but we should have it up in a few weeks, I hope.

                                Comment

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