Just a quick update. HairWorks multi light support. Uses the same lighting code as Translucent Surface Per-Pixel material. So has up to 32 light sources (Inverse Squared Falloff only). and currently requires "r.forwardlighting 1" to be set:
[shot]http://i.imgur.com/0vIirCV.jpg[/shot]
Still have a couple of things to work on, and cleanup the code a little, then I will upload. Should be sometime in the next day or so.
[shot]http://i.imgur.com/0vIirCV.jpg[/shot]
Still have a couple of things to work on, and cleanup the code a little, then I will upload. Should be sometime in the next day or so.
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